Corentin Wallez aca8c4a528 Remove the concept of "native_methods" in the generators
This was used to make the distinction between native-only methods that
were those manipulating "natively defined" types, and the rest. Now that
all "natively defined" objects are "callback" instead this name didn't
make sense.

The only relevant thing is that in C there are the Reference and Release
methods that don't appear in dawn.json and shouldn't be exposed on C++
objects. Hence most of the native_methods() calls in the templates are
updated to be c_methods() calls except for the webgpu_cpp templates that
use type.methods directly.

BUG=dawn:22

Change-Id: I65c160b8b8a829e4728862c65bc67268a46f445e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13902
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2019-11-22 14:02:52 +00:00

157 lines
6.4 KiB
C++

//* Copyright 2019 The Dawn Authors
//*
//* Licensed under the Apache License, Version 2.0 (the "License");
//* you may not use this file except in compliance with the License.
//* You may obtain a copy of the License at
//*
//* http://www.apache.org/licenses/LICENSE-2.0
//*
//* Unless required by applicable law or agreed to in writing, software
//* distributed under the License is distributed on an "AS IS" BASIS,
//* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//* See the License for the specific language governing permissions and
//* limitations under the License.
#include "dawn_wire/client/ApiObjects.h"
#include "dawn_wire/client/ApiProcs_autogen.h"
#include "dawn_wire/client/Client.h"
#include <algorithm>
#include <string>
#include <vector>
namespace dawn_wire { namespace client {
//* Implementation of the client API functions.
{% for type in by_category["object"] %}
{% set Type = type.name.CamelCase() %}
{% set cType = as_cType(type.name) %}
{% for method in type.methods %}
{% set Suffix = as_MethodSuffix(type.name, method.name) %}
{% if Suffix not in client_handwritten_commands %}
{{as_cType(method.return_type.name)}} Client{{Suffix}}(
{{-cType}} cSelf
{%- for arg in method.arguments -%}
, {{as_annotated_cType(arg)}}
{%- endfor -%}
) {
auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
Device* device = self->device;
{{Suffix}}Cmd cmd;
//* Create the structure going on the wire on the stack and fill it with the value
//* arguments so it can compute its size.
cmd.self = cSelf;
//* For object creation, store the object ID the client will use for the result.
{% if method.return_type.category == "object" %}
auto* allocation = self->device->GetClient()->{{method.return_type.name.CamelCase()}}Allocator().New(self->device);
cmd.result = ObjectHandle{allocation->object->id, allocation->serial};
{% endif %}
{% for arg in method.arguments %}
cmd.{{as_varName(arg.name)}} = {{as_varName(arg.name)}};
{% endfor %}
//* Allocate space to send the command and copy the value args over.
size_t requiredSize = cmd.GetRequiredSize();
char* allocatedBuffer = static_cast<char*>(device->GetClient()->GetCmdSpace(requiredSize));
cmd.Serialize(allocatedBuffer, *device->GetClient());
{% if method.return_type.category == "object" %}
return reinterpret_cast<{{as_cType(method.return_type.name)}}>(allocation->object.get());
{% endif %}
}
{% endif %}
{% endfor %}
{% if not type.name.canonical_case() == "device" %}
//* When an object's refcount reaches 0, notify the server side of it and delete it.
void Client{{as_MethodSuffix(type.name, Name("release"))}}({{cType}} cObj) {
{{Type}}* obj = reinterpret_cast<{{Type}}*>(cObj);
obj->refcount --;
if (obj->refcount > 0) {
return;
}
DestroyObjectCmd cmd;
cmd.objectType = ObjectType::{{type.name.CamelCase()}};
cmd.objectId = obj->id;
size_t requiredSize = cmd.GetRequiredSize();
char* allocatedBuffer = static_cast<char*>(obj->device->GetClient()->GetCmdSpace(requiredSize));
cmd.Serialize(allocatedBuffer);
obj->device->GetClient()->{{type.name.CamelCase()}}Allocator().Free(obj);
}
void Client{{as_MethodSuffix(type.name, Name("reference"))}}({{cType}} cObj) {
{{Type}}* obj = reinterpret_cast<{{Type}}*>(cObj);
obj->refcount ++;
}
{% endif %}
{% endfor %}
namespace {
struct ProcEntry {
WGPUProc proc;
const char* name;
};
static const ProcEntry sProcMap[] = {
{% for (type, method) in c_methods_sorted_by_name %}
{ reinterpret_cast<WGPUProc>(Client{{as_MethodSuffix(type.name, method.name)}}), "{{as_cMethod(type.name, method.name)}}" },
{% endfor %}
};
static constexpr size_t sProcMapSize = sizeof(sProcMap) / sizeof(sProcMap[0]);
} // anonymous namespace
WGPUProc ClientGetProcAddress(WGPUDevice, const char* procName) {
if (procName == nullptr) {
return nullptr;
}
const ProcEntry* entry = std::lower_bound(&sProcMap[0], &sProcMap[sProcMapSize], procName,
[](const ProcEntry &a, const char *b) -> bool {
return strcmp(a.name, b) < 0;
}
);
if (entry != &sProcMap[sProcMapSize] && strcmp(entry->name, procName) == 0) {
return entry->proc;
}
if (strcmp(procName, "wgpuGetProcAddress") == 0) {
return reinterpret_cast<WGPUProc>(ClientGetProcAddress);
}
return nullptr;
}
std::vector<const char*> GetProcMapNamesForTesting() {
std::vector<const char*> result;
result.reserve(sProcMapSize);
for (const ProcEntry& entry : sProcMap) {
result.push_back(entry.name);
}
return result;
}
//* Some commands don't have a custom wire format, but need to be handled manually to update
//* some client-side state tracking. For these we have two functions:
//* - An autogenerated Client{{suffix}} method that sends the command on the wire
//* - A manual ProxyClient{{suffix}} method that will be inserted in the proctable instead of
//* the autogenerated one, and that will have to call Client{{suffix}}
DawnProcTable GetProcs() {
DawnProcTable table;
table.getProcAddress = ClientGetProcAddress;
{% for type in by_category["object"] %}
{% for method in c_methods(type) %}
{% set suffix = as_MethodSuffix(type.name, method.name) %}
table.{{as_varName(type.name, method.name)}} = Client{{suffix}};
{% endfor %}
{% endfor %}
return table;
}
}} // namespace dawn_wire::client