23 lines
341 B
GLSL
23 lines
341 B
GLSL
#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void unused_entry_point() {
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return;
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}
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void original_clusterfuzz_code() {
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}
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void more_tests_that_would_fail() {
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{
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float a = 1.47112762928009033203f;
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float b = 0.09966865181922912598f;
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}
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{
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float a = 2.5f;
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float b = 2.5f;
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}
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{
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}
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}
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