dawn-cmake/test/bug/tint/870.spvasm.expected.wgsl

33 lines
713 B
WebGPU Shading Language

type Arr = [[stride(4)]] array<i32, 6>;
struct sspp962805860buildInformationS {
footprint : vec4<f32>;
offset : vec4<f32>;
essence : i32;
orientation : Arr;
};
[[block]]
struct x_B4_BuildInformation {
passthru : sspp962805860buildInformationS;
};
[[group(0), binding(2)]] var<storage, read> sspp962805860buildInformation : x_B4_BuildInformation;
fn main_1() {
var orientation : array<i32, 6>;
let x_23 : Arr = sspp962805860buildInformation.passthru.orientation;
orientation[0] = x_23[0u];
orientation[1] = x_23[1u];
orientation[2] = x_23[2u];
orientation[3] = x_23[3u];
orientation[4] = x_23[4u];
orientation[5] = x_23[5u];
return;
}
[[stage(fragment)]]
fn main() {
main_1();
}