dawn-cmake/test/bug/tint/870.spvasm.expected.hlsl
Ben Clayton 4135ea55eb writer/hlsl: Don't wrap arrays in structures
FXC has trouble dealing with these.
This was originally added to handle returning arrays as structures.
HLSL supports typedefs, which is a much simpiler solution, and doesn't upset FXC.

Bug: tint:848
Bug: tint:904
Change-Id: Ie841c9c454461a885a35c41476fd4d05d3f34cbf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56774
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-07-05 15:20:57 +00:00

25 lines
801 B
HLSL

typedef int tint_symbol_1_ret[6];
tint_symbol_1_ret tint_symbol_1(ByteAddressBuffer buffer, uint offset) {
const int tint_symbol_2[6] = {asint(buffer.Load((offset + 0u))), asint(buffer.Load((offset + 4u))), asint(buffer.Load((offset + 8u))), asint(buffer.Load((offset + 12u))), asint(buffer.Load((offset + 16u))), asint(buffer.Load((offset + 20u)))};
return tint_symbol_2;
}
ByteAddressBuffer sspp962805860buildInformation : register(t2, space0);
void main_1() {
int orientation[6] = (int[6])0;
const int x_23[6] = tint_symbol_1(sspp962805860buildInformation, 36u);
orientation[0] = x_23[0u];
orientation[1] = x_23[1u];
orientation[2] = x_23[2u];
orientation[3] = x_23[3u];
orientation[4] = x_23[4u];
orientation[5] = x_23[5u];
return;
}
void main() {
main_1();
return;
}