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These two transforms previously assumed that the argument to arrayLength had the form `&struct_var.array_member`. We now also need to handle the case where it is just `&array_var`. Bug: tint:1372 Change-Id: I173a84bd32c324445573a295b281a51e291c2ae2 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76163 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
9 lines
185 B
WebGPU Shading Language
9 lines
185 B
WebGPU Shading Language
[[group(0), binding(0)]] var<storage, read> G : array<i32>;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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let p = &G;
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let p2 = &(*p);
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let l1 : u32 = arrayLength(p2);
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}
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