mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-16 04:11:25 +00:00
This Cl moves the cpp includes to above the project includes fixing up the build/include_order issues and enabling the lint check. A couple includes are marked as NOLINT as the c header has to come after the project header due to setting defines. Bug: dawn:1339 Change-Id: Ia47499c94fff99106397b83f6c5c7fe100c44a0e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86513 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
1730 lines
68 KiB
C++
1730 lines
68 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/tests/DawnTest.h"
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#include <algorithm>
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#include <fstream>
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#include <iomanip>
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#include <regex>
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#include <sstream>
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#include <unordered_map>
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#include <unordered_set>
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#include "dawn/common/Assert.h"
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#include "dawn/common/GPUInfo.h"
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#include "dawn/common/Log.h"
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#include "dawn/common/Math.h"
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#include "dawn/common/Platform.h"
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#include "dawn/common/SystemUtils.h"
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#include "dawn/dawn_proc.h"
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#include "dawn/utils/ComboRenderPipelineDescriptor.h"
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#include "dawn/utils/PlatformDebugLogger.h"
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#include "dawn/utils/SystemUtils.h"
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#include "dawn/utils/TerribleCommandBuffer.h"
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#include "dawn/utils/TestUtils.h"
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#include "dawn/utils/WGPUHelpers.h"
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#include "dawn/utils/WireHelper.h"
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#include "dawn/wire/WireClient.h"
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#include "dawn/wire/WireServer.h"
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#if defined(DAWN_ENABLE_BACKEND_OPENGL)
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# include "GLFW/glfw3.h"
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# include "dawn/native/OpenGLBackend.h"
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#endif // DAWN_ENABLE_BACKEND_OPENGL
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namespace {
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std::string ParamName(wgpu::BackendType type) {
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switch (type) {
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case wgpu::BackendType::D3D12:
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return "D3D12";
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case wgpu::BackendType::Metal:
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return "Metal";
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case wgpu::BackendType::Null:
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return "Null";
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case wgpu::BackendType::OpenGL:
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return "OpenGL";
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case wgpu::BackendType::OpenGLES:
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return "OpenGLES";
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case wgpu::BackendType::Vulkan:
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return "Vulkan";
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default:
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UNREACHABLE();
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}
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}
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const char* AdapterTypeName(wgpu::AdapterType type) {
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switch (type) {
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case wgpu::AdapterType::DiscreteGPU:
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return "Discrete GPU";
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case wgpu::AdapterType::IntegratedGPU:
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return "Integrated GPU";
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case wgpu::AdapterType::CPU:
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return "CPU";
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case wgpu::AdapterType::Unknown:
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return "Unknown";
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default:
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UNREACHABLE();
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}
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}
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struct MapReadUserdata {
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DawnTestBase* test;
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size_t slot;
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};
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DawnTestEnvironment* gTestEnv = nullptr;
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template <typename T>
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void printBuffer(testing::AssertionResult& result, const T* buffer, const size_t count) {
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static constexpr unsigned int kBytes = sizeof(T);
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for (size_t index = 0; index < count; ++index) {
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auto byteView = reinterpret_cast<const uint8_t*>(buffer + index);
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for (unsigned int b = 0; b < kBytes; ++b) {
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char buf[4];
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snprintf(buf, sizeof(buf), "%02X ", byteView[b]);
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result << buf;
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}
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}
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result << std::endl;
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}
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} // anonymous namespace
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const RGBA8 RGBA8::kZero = RGBA8(0, 0, 0, 0);
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const RGBA8 RGBA8::kBlack = RGBA8(0, 0, 0, 255);
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const RGBA8 RGBA8::kRed = RGBA8(255, 0, 0, 255);
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const RGBA8 RGBA8::kGreen = RGBA8(0, 255, 0, 255);
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const RGBA8 RGBA8::kBlue = RGBA8(0, 0, 255, 255);
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const RGBA8 RGBA8::kYellow = RGBA8(255, 255, 0, 255);
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const RGBA8 RGBA8::kWhite = RGBA8(255, 255, 255, 255);
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BackendTestConfig::BackendTestConfig(wgpu::BackendType backendType,
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std::initializer_list<const char*> forceEnabledWorkarounds,
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std::initializer_list<const char*> forceDisabledWorkarounds)
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: backendType(backendType),
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forceEnabledWorkarounds(forceEnabledWorkarounds),
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forceDisabledWorkarounds(forceDisabledWorkarounds) {
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}
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BackendTestConfig D3D12Backend(std::initializer_list<const char*> forceEnabledWorkarounds,
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std::initializer_list<const char*> forceDisabledWorkarounds) {
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return BackendTestConfig(wgpu::BackendType::D3D12, forceEnabledWorkarounds,
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forceDisabledWorkarounds);
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}
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BackendTestConfig MetalBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
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std::initializer_list<const char*> forceDisabledWorkarounds) {
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return BackendTestConfig(wgpu::BackendType::Metal, forceEnabledWorkarounds,
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forceDisabledWorkarounds);
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}
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BackendTestConfig NullBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
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std::initializer_list<const char*> forceDisabledWorkarounds) {
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return BackendTestConfig(wgpu::BackendType::Null, forceEnabledWorkarounds,
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forceDisabledWorkarounds);
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}
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BackendTestConfig OpenGLBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
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std::initializer_list<const char*> forceDisabledWorkarounds) {
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return BackendTestConfig(wgpu::BackendType::OpenGL, forceEnabledWorkarounds,
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forceDisabledWorkarounds);
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}
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BackendTestConfig OpenGLESBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
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std::initializer_list<const char*> forceDisabledWorkarounds) {
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return BackendTestConfig(wgpu::BackendType::OpenGLES, forceEnabledWorkarounds,
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forceDisabledWorkarounds);
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}
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BackendTestConfig VulkanBackend(std::initializer_list<const char*> forceEnabledWorkarounds,
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std::initializer_list<const char*> forceDisabledWorkarounds) {
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return BackendTestConfig(wgpu::BackendType::Vulkan, forceEnabledWorkarounds,
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forceDisabledWorkarounds);
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}
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TestAdapterProperties::TestAdapterProperties(const wgpu::AdapterProperties& properties,
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bool selected)
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: wgpu::AdapterProperties(properties), adapterName(properties.name), selected(selected) {
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}
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AdapterTestParam::AdapterTestParam(const BackendTestConfig& config,
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const TestAdapterProperties& adapterProperties)
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: adapterProperties(adapterProperties),
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forceEnabledWorkarounds(config.forceEnabledWorkarounds),
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forceDisabledWorkarounds(config.forceDisabledWorkarounds) {
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}
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std::ostream& operator<<(std::ostream& os, const AdapterTestParam& param) {
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os << ParamName(param.adapterProperties.backendType) << " "
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<< param.adapterProperties.adapterName;
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// In a Windows Remote Desktop session there are two adapters named "Microsoft Basic Render
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// Driver" with different adapter types. We must differentiate them to avoid any tests using the
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// same name.
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if (param.adapterProperties.deviceID == 0x008C) {
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std::string adapterType = AdapterTypeName(param.adapterProperties.adapterType);
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os << " " << adapterType;
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}
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for (const char* forceEnabledWorkaround : param.forceEnabledWorkarounds) {
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os << "; e:" << forceEnabledWorkaround;
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}
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for (const char* forceDisabledWorkaround : param.forceDisabledWorkarounds) {
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os << "; d:" << forceDisabledWorkaround;
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}
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return os;
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}
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DawnTestBase::PrintToStringParamName::PrintToStringParamName(const char* test) : mTest(test) {
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}
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std::string DawnTestBase::PrintToStringParamName::SanitizeParamName(std::string paramName,
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size_t index) const {
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// Sanitize the adapter name for GoogleTest
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std::string sanitizedName = std::regex_replace(paramName, std::regex("[^a-zA-Z0-9]+"), "_");
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// Strip trailing underscores, if any.
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while (sanitizedName.back() == '_') {
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sanitizedName.resize(sanitizedName.length() - 1);
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}
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// We don't know the the test name at this point, but the format usually looks like
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// this.
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std::string prefix = mTest + ".TheTestNameUsuallyGoesHere/";
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std::string testFormat = prefix + sanitizedName;
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if (testFormat.length() > 220) {
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// The bots don't support test names longer than 256. Shorten the name and append a unique
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// index if we're close. The failure log will still print the full param name.
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std::string suffix = std::string("__") + std::to_string(index);
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size_t targetLength = sanitizedName.length();
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targetLength -= testFormat.length() - 220;
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targetLength -= suffix.length();
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sanitizedName.resize(targetLength);
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sanitizedName = sanitizedName + suffix;
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}
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return sanitizedName;
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}
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// Implementation of DawnTestEnvironment
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void InitDawnEnd2EndTestEnvironment(int argc, char** argv) {
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gTestEnv = new DawnTestEnvironment(argc, argv);
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testing::AddGlobalTestEnvironment(gTestEnv);
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}
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// static
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void DawnTestEnvironment::SetEnvironment(DawnTestEnvironment* env) {
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gTestEnv = env;
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}
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DawnTestEnvironment::DawnTestEnvironment(int argc, char** argv) {
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ParseArgs(argc, argv);
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if (mBackendValidationLevel != dawn::native::BackendValidationLevel::Disabled) {
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mPlatformDebugLogger =
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std::unique_ptr<utils::PlatformDebugLogger>(utils::CreatePlatformDebugLogger());
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}
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// Create a temporary instance to select available and preferred adapters. This is done before
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// test instantiation so GetAvailableAdapterTestParamsForBackends can generate test
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// parameterizations all selected adapters. We drop the instance at the end of this function
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// because the Vulkan validation layers use static global mutexes which behave badly when
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// Chromium's test launcher forks the test process. The instance will be recreated on test
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// environment setup.
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std::unique_ptr<dawn::native::Instance> instance = CreateInstanceAndDiscoverAdapters();
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ASSERT(instance);
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SelectPreferredAdapterProperties(instance.get());
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PrintTestConfigurationAndAdapterInfo(instance.get());
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}
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DawnTestEnvironment::~DawnTestEnvironment() = default;
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void DawnTestEnvironment::ParseArgs(int argc, char** argv) {
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size_t argLen = 0; // Set when parsing --arg=X arguments
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for (int i = 1; i < argc; ++i) {
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if (strcmp("-w", argv[i]) == 0 || strcmp("--use-wire", argv[i]) == 0) {
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mUseWire = true;
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continue;
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}
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if (strcmp("--run-suppressed-tests", argv[i]) == 0) {
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mRunSuppressedTests = true;
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continue;
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}
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constexpr const char kEnableBackendValidationSwitch[] = "--enable-backend-validation";
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argLen = sizeof(kEnableBackendValidationSwitch) - 1;
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if (strncmp(argv[i], kEnableBackendValidationSwitch, argLen) == 0) {
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const char* level = argv[i] + argLen;
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if (level[0] != '\0') {
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if (strcmp(level, "=full") == 0) {
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mBackendValidationLevel = dawn::native::BackendValidationLevel::Full;
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} else if (strcmp(level, "=partial") == 0) {
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mBackendValidationLevel = dawn::native::BackendValidationLevel::Partial;
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} else if (strcmp(level, "=disabled") == 0) {
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mBackendValidationLevel = dawn::native::BackendValidationLevel::Disabled;
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} else {
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dawn::ErrorLog() << "Invalid backend validation level" << level;
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UNREACHABLE();
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}
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} else {
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mBackendValidationLevel = dawn::native::BackendValidationLevel::Partial;
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}
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continue;
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}
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if (strcmp("-c", argv[i]) == 0 || strcmp("--begin-capture-on-startup", argv[i]) == 0) {
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mBeginCaptureOnStartup = true;
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continue;
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}
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if (mToggleParser.ParseEnabledToggles(argv[i])) {
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continue;
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}
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if (mToggleParser.ParseDisabledToggles(argv[i])) {
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continue;
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}
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constexpr const char kVendorIdFilterArg[] = "--adapter-vendor-id=";
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argLen = sizeof(kVendorIdFilterArg) - 1;
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if (strncmp(argv[i], kVendorIdFilterArg, argLen) == 0) {
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const char* vendorIdFilter = argv[i] + argLen;
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if (vendorIdFilter[0] != '\0') {
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mVendorIdFilter = strtoul(vendorIdFilter, nullptr, 16);
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// Set filter flag if vendor id is non-zero.
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mHasVendorIdFilter = mVendorIdFilter != 0;
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}
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continue;
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}
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constexpr const char kExclusiveDeviceTypePreferenceArg[] =
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"--exclusive-device-type-preference=";
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argLen = sizeof(kExclusiveDeviceTypePreferenceArg) - 1;
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if (strncmp(argv[i], kExclusiveDeviceTypePreferenceArg, argLen) == 0) {
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const char* preference = argv[i] + argLen;
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if (preference[0] != '\0') {
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std::istringstream ss(preference);
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std::string type;
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while (std::getline(ss, type, ',')) {
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if (strcmp(type.c_str(), "discrete") == 0) {
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mDevicePreferences.push_back(wgpu::AdapterType::DiscreteGPU);
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} else if (strcmp(type.c_str(), "integrated") == 0) {
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mDevicePreferences.push_back(wgpu::AdapterType::IntegratedGPU);
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} else if (strcmp(type.c_str(), "cpu") == 0) {
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mDevicePreferences.push_back(wgpu::AdapterType::CPU);
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} else {
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dawn::ErrorLog() << "Invalid device type preference: " << type;
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UNREACHABLE();
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}
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}
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}
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continue;
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}
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constexpr const char kWireTraceDirArg[] = "--wire-trace-dir=";
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argLen = sizeof(kWireTraceDirArg) - 1;
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if (strncmp(argv[i], kWireTraceDirArg, argLen) == 0) {
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mWireTraceDir = argv[i] + argLen;
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continue;
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}
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constexpr const char kBackendArg[] = "--backend=";
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argLen = sizeof(kBackendArg) - 1;
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if (strncmp(argv[i], kBackendArg, argLen) == 0) {
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const char* param = argv[i] + argLen;
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if (strcmp("d3d12", param) == 0) {
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mBackendTypeFilter = wgpu::BackendType::D3D12;
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} else if (strcmp("metal", param) == 0) {
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mBackendTypeFilter = wgpu::BackendType::Metal;
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} else if (strcmp("null", param) == 0) {
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mBackendTypeFilter = wgpu::BackendType::Null;
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} else if (strcmp("opengl", param) == 0) {
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mBackendTypeFilter = wgpu::BackendType::OpenGL;
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} else if (strcmp("opengles", param) == 0) {
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mBackendTypeFilter = wgpu::BackendType::OpenGLES;
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} else if (strcmp("vulkan", param) == 0) {
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mBackendTypeFilter = wgpu::BackendType::Vulkan;
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} else {
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dawn::ErrorLog()
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<< "Invalid backend \"" << param
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<< "\". Valid backends are: d3d12, metal, null, opengl, opengles, vulkan.";
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UNREACHABLE();
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}
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mHasBackendTypeFilter = true;
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continue;
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}
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if (strcmp("-h", argv[i]) == 0 || strcmp("--help", argv[i]) == 0) {
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dawn::InfoLog()
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<< "\n\nUsage: " << argv[0]
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<< " [GTEST_FLAGS...] [-w] [-c]\n"
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" [--enable-toggles=toggles] [--disable-toggles=toggles]\n"
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" [--backend=x]\n"
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" [--adapter-vendor-id=x] "
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"[--enable-backend-validation[=full,partial,disabled]]\n"
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" [--exclusive-device-type-preference=integrated,cpu,discrete]\n\n"
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" -w, --use-wire: Run the tests through the wire (defaults to no wire)\n"
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" -c, --begin-capture-on-startup: Begin debug capture on startup "
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"(defaults to no capture)\n"
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" --enable-backend-validation: Enables backend validation. Defaults to \n"
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" 'partial' to enable only minimum backend validation. Set to 'full' to\n"
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" enable all available backend validation with less performance overhead.\n"
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" Set to 'disabled' to run with no validation (same as no flag).\n"
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" --enable-toggles: Comma-delimited list of Dawn toggles to enable.\n"
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" ex.) skip_validation,disable_robustness,turn_off_vsync\n"
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" --disable-toggles: Comma-delimited list of Dawn toggles to disable\n"
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" --adapter-vendor-id: Select adapter by vendor id to run end2end tests"
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"on multi-GPU systems \n"
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" --backend: Select adapter by backend type. Valid backends are: d3d12, metal, "
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"null, opengl, opengles, vulkan\n"
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" --exclusive-device-type-preference: Comma-delimited list of preferred device "
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"types. For each backend, tests will run only on adapters that match the first "
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"available device type\n"
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" --run-suppressed-tests: Run all the tests that will be skipped by the macro "
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"DAWN_SUPPRESS_TEST_IF()\n";
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continue;
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}
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// Skip over args that look like they're for Googletest.
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constexpr const char kGtestArgPrefix[] = "--gtest_";
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if (strncmp(kGtestArgPrefix, argv[i], sizeof(kGtestArgPrefix) - 1) == 0) {
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continue;
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}
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dawn::WarningLog() << " Unused argument: " << argv[i];
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}
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}
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std::unique_ptr<dawn::native::Instance> DawnTestEnvironment::CreateInstanceAndDiscoverAdapters() {
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auto instance = std::make_unique<dawn::native::Instance>();
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instance->EnableBeginCaptureOnStartup(mBeginCaptureOnStartup);
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instance->SetBackendValidationLevel(mBackendValidationLevel);
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instance->DiscoverDefaultAdapters();
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#ifdef DAWN_ENABLE_BACKEND_DESKTOP_GL
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if (!glfwInit()) {
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return instance;
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}
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glfwDefaultWindowHints();
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 4);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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mOpenGLWindow = glfwCreateWindow(400, 400, "Dawn OpenGL test window", nullptr, nullptr);
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glfwMakeContextCurrent(mOpenGLWindow);
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dawn::native::opengl::AdapterDiscoveryOptions adapterOptions;
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adapterOptions.getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress);
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instance->DiscoverAdapters(&adapterOptions);
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#endif // DAWN_ENABLE_BACKEND_DESKTOP_GL
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|
|
#ifdef DAWN_ENABLE_BACKEND_OPENGLES
|
|
|
|
ScopedEnvironmentVar angleDefaultPlatform;
|
|
if (GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM").first.empty()) {
|
|
angleDefaultPlatform.Set("ANGLE_DEFAULT_PLATFORM", "swiftshader");
|
|
}
|
|
|
|
if (!glfwInit()) {
|
|
return instance;
|
|
}
|
|
glfwDefaultWindowHints();
|
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
|
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
|
|
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
|
|
|
|
mOpenGLESWindow = glfwCreateWindow(400, 400, "Dawn OpenGLES test window", nullptr, nullptr);
|
|
|
|
glfwMakeContextCurrent(mOpenGLESWindow);
|
|
dawn::native::opengl::AdapterDiscoveryOptionsES adapterOptionsES;
|
|
adapterOptionsES.getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress);
|
|
instance->DiscoverAdapters(&adapterOptionsES);
|
|
glfwWindowHint(GLFW_VISIBLE, GLFW_TRUE);
|
|
#endif // DAWN_ENABLE_BACKEND_OPENGLES
|
|
|
|
return instance;
|
|
}
|
|
|
|
GLFWwindow* DawnTestEnvironment::GetOpenGLWindow() const {
|
|
return mOpenGLWindow;
|
|
}
|
|
|
|
GLFWwindow* DawnTestEnvironment::GetOpenGLESWindow() const {
|
|
return mOpenGLESWindow;
|
|
}
|
|
|
|
void DawnTestEnvironment::SelectPreferredAdapterProperties(const dawn::native::Instance* instance) {
|
|
// Get the first available preferred device type.
|
|
wgpu::AdapterType preferredDeviceType = static_cast<wgpu::AdapterType>(-1);
|
|
bool hasDevicePreference = false;
|
|
for (wgpu::AdapterType devicePreference : mDevicePreferences) {
|
|
for (const dawn::native::Adapter& adapter : instance->GetAdapters()) {
|
|
wgpu::AdapterProperties properties;
|
|
adapter.GetProperties(&properties);
|
|
|
|
if (properties.adapterType == devicePreference) {
|
|
preferredDeviceType = devicePreference;
|
|
hasDevicePreference = true;
|
|
break;
|
|
}
|
|
}
|
|
if (hasDevicePreference) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
std::set<std::pair<wgpu::BackendType, std::string>> adapterNameSet;
|
|
for (const dawn::native::Adapter& adapter : instance->GetAdapters()) {
|
|
wgpu::AdapterProperties properties;
|
|
adapter.GetProperties(&properties);
|
|
|
|
// All adapters are selected by default.
|
|
bool selected = true;
|
|
// The adapter is deselected if:
|
|
if (mHasBackendTypeFilter) {
|
|
// It doesn't match the backend type, if present.
|
|
selected &= properties.backendType == mBackendTypeFilter;
|
|
}
|
|
if (mHasVendorIdFilter) {
|
|
// It doesn't match the vendor id, if present.
|
|
selected &= mVendorIdFilter == properties.vendorID;
|
|
|
|
if (!mDevicePreferences.empty()) {
|
|
dawn::WarningLog() << "Vendor ID filter provided. Ignoring device type preference.";
|
|
}
|
|
}
|
|
if (hasDevicePreference) {
|
|
// There is a device preference and:
|
|
selected &=
|
|
// The device type doesn't match the first available preferred type for that
|
|
// backend, if present.
|
|
(properties.adapterType == preferredDeviceType) ||
|
|
// Always select Unknown OpenGL adapters if we don't want a CPU adapter.
|
|
// OpenGL will usually be unknown because we can't query the device type.
|
|
// If we ever have Swiftshader GL (unlikely), we could set the DeviceType properly.
|
|
(preferredDeviceType != wgpu::AdapterType::CPU &&
|
|
properties.adapterType == wgpu::AdapterType::Unknown &&
|
|
(properties.backendType == wgpu::BackendType::OpenGL ||
|
|
properties.backendType == wgpu::BackendType::OpenGLES)) ||
|
|
// Always select the Null backend. There are few tests on this backend, and they run
|
|
// quickly. This is temporary as to not lose coverage. We can group it with
|
|
// Swiftshader as a CPU adapter when we have Swiftshader tests.
|
|
(properties.backendType == wgpu::BackendType::Null);
|
|
}
|
|
|
|
// In Windows Remote Desktop sessions we may be able to discover multiple adapters that
|
|
// have the same name and backend type. We will just choose one adapter from them in our
|
|
// tests.
|
|
const auto adapterTypeAndName =
|
|
std::make_pair(properties.backendType, std::string(properties.name));
|
|
if (adapterNameSet.find(adapterTypeAndName) == adapterNameSet.end()) {
|
|
adapterNameSet.insert(adapterTypeAndName);
|
|
mAdapterProperties.emplace_back(properties, selected);
|
|
}
|
|
}
|
|
}
|
|
|
|
std::vector<AdapterTestParam> DawnTestEnvironment::GetAvailableAdapterTestParamsForBackends(
|
|
const BackendTestConfig* params,
|
|
size_t numParams) {
|
|
std::vector<AdapterTestParam> testParams;
|
|
for (size_t i = 0; i < numParams; ++i) {
|
|
for (const auto& adapterProperties : mAdapterProperties) {
|
|
if (params[i].backendType == adapterProperties.backendType &&
|
|
adapterProperties.selected) {
|
|
testParams.push_back(AdapterTestParam(params[i], adapterProperties));
|
|
}
|
|
}
|
|
}
|
|
return testParams;
|
|
}
|
|
|
|
void DawnTestEnvironment::PrintTestConfigurationAndAdapterInfo(
|
|
dawn::native::Instance* instance) const {
|
|
dawn::LogMessage log = dawn::InfoLog();
|
|
log << "Testing configuration\n"
|
|
"---------------------\n"
|
|
"UseWire: "
|
|
<< (mUseWire ? "true" : "false")
|
|
<< "\n"
|
|
"Run suppressed tests: "
|
|
<< (mRunSuppressedTests ? "true" : "false")
|
|
<< "\n"
|
|
"BackendValidation: ";
|
|
|
|
switch (mBackendValidationLevel) {
|
|
case dawn::native::BackendValidationLevel::Full:
|
|
log << "full";
|
|
break;
|
|
case dawn::native::BackendValidationLevel::Partial:
|
|
log << "partial";
|
|
break;
|
|
case dawn::native::BackendValidationLevel::Disabled:
|
|
log << "disabled";
|
|
break;
|
|
default:
|
|
UNREACHABLE();
|
|
}
|
|
|
|
if (GetEnabledToggles().size() > 0) {
|
|
log << "\n"
|
|
"Enabled Toggles\n";
|
|
for (const std::string& toggle : GetEnabledToggles()) {
|
|
const dawn::native::ToggleInfo* info = instance->GetToggleInfo(toggle.c_str());
|
|
ASSERT(info != nullptr);
|
|
log << " - " << info->name << ": " << info->description << "\n";
|
|
}
|
|
}
|
|
|
|
if (GetDisabledToggles().size() > 0) {
|
|
log << "\n"
|
|
"Disabled Toggles\n";
|
|
for (const std::string& toggle : GetDisabledToggles()) {
|
|
const dawn::native::ToggleInfo* info = instance->GetToggleInfo(toggle.c_str());
|
|
ASSERT(info != nullptr);
|
|
log << " - " << info->name << ": " << info->description << "\n";
|
|
}
|
|
}
|
|
|
|
log << "\n"
|
|
"BeginCaptureOnStartup: "
|
|
<< (mBeginCaptureOnStartup ? "true" : "false")
|
|
<< "\n"
|
|
"\n"
|
|
<< "System adapters: \n";
|
|
|
|
for (const TestAdapterProperties& properties : mAdapterProperties) {
|
|
std::ostringstream vendorId;
|
|
std::ostringstream deviceId;
|
|
vendorId << std::setfill('0') << std::uppercase << std::internal << std::hex << std::setw(4)
|
|
<< properties.vendorID;
|
|
deviceId << std::setfill('0') << std::uppercase << std::internal << std::hex << std::setw(4)
|
|
<< properties.deviceID;
|
|
|
|
// Preparing for outputting hex numbers
|
|
log << std::showbase << std::hex << std::setfill('0') << std::setw(4)
|
|
|
|
<< " - \"" << properties.adapterName << "\" - \"" << properties.driverDescription
|
|
<< "\"\n"
|
|
<< " type: " << AdapterTypeName(properties.adapterType)
|
|
<< ", backend: " << ParamName(properties.backendType) << "\n"
|
|
<< " vendorId: 0x" << vendorId.str() << ", deviceId: 0x" << deviceId.str()
|
|
<< (properties.selected ? " [Selected]" : "") << "\n";
|
|
}
|
|
}
|
|
|
|
void DawnTestEnvironment::SetUp() {
|
|
mInstance = CreateInstanceAndDiscoverAdapters();
|
|
ASSERT(mInstance);
|
|
}
|
|
|
|
void DawnTestEnvironment::TearDown() {
|
|
// When Vulkan validation layers are enabled, it's unsafe to call Vulkan APIs in the destructor
|
|
// of a static/global variable, so the instance must be manually released beforehand.
|
|
mInstance.reset();
|
|
}
|
|
|
|
bool DawnTestEnvironment::UsesWire() const {
|
|
return mUseWire;
|
|
}
|
|
|
|
bool DawnTestEnvironment::RunSuppressedTests() const {
|
|
return mRunSuppressedTests;
|
|
}
|
|
|
|
dawn::native::BackendValidationLevel DawnTestEnvironment::GetBackendValidationLevel() const {
|
|
return mBackendValidationLevel;
|
|
}
|
|
|
|
dawn::native::Instance* DawnTestEnvironment::GetInstance() const {
|
|
return mInstance.get();
|
|
}
|
|
|
|
bool DawnTestEnvironment::HasVendorIdFilter() const {
|
|
return mHasVendorIdFilter;
|
|
}
|
|
|
|
uint32_t DawnTestEnvironment::GetVendorIdFilter() const {
|
|
return mVendorIdFilter;
|
|
}
|
|
|
|
bool DawnTestEnvironment::HasBackendTypeFilter() const {
|
|
return mHasBackendTypeFilter;
|
|
}
|
|
|
|
wgpu::BackendType DawnTestEnvironment::GetBackendTypeFilter() const {
|
|
return mBackendTypeFilter;
|
|
}
|
|
|
|
const char* DawnTestEnvironment::GetWireTraceDir() const {
|
|
if (mWireTraceDir.length() == 0) {
|
|
return nullptr;
|
|
}
|
|
return mWireTraceDir.c_str();
|
|
}
|
|
|
|
const std::vector<std::string>& DawnTestEnvironment::GetEnabledToggles() const {
|
|
return mToggleParser.GetEnabledToggles();
|
|
}
|
|
|
|
const std::vector<std::string>& DawnTestEnvironment::GetDisabledToggles() const {
|
|
return mToggleParser.GetDisabledToggles();
|
|
}
|
|
|
|
// Implementation of DawnTest
|
|
|
|
DawnTestBase::DawnTestBase(const AdapterTestParam& param)
|
|
: mParam(param),
|
|
mWireHelper(utils::CreateWireHelper(gTestEnv->UsesWire(), gTestEnv->GetWireTraceDir())) {
|
|
}
|
|
|
|
DawnTestBase::~DawnTestBase() {
|
|
// We need to destroy child objects before the Device
|
|
mReadbackSlots.clear();
|
|
queue = wgpu::Queue();
|
|
device = wgpu::Device();
|
|
|
|
// D3D12's GPU-based validation will accumulate objects over time if the backend device is not
|
|
// destroyed and recreated, so we reset it here.
|
|
if (IsD3D12() && IsBackendValidationEnabled()) {
|
|
mBackendAdapter.ResetInternalDeviceForTesting();
|
|
}
|
|
mWireHelper.reset();
|
|
}
|
|
|
|
bool DawnTestBase::IsD3D12() const {
|
|
return mParam.adapterProperties.backendType == wgpu::BackendType::D3D12;
|
|
}
|
|
|
|
bool DawnTestBase::IsMetal() const {
|
|
return mParam.adapterProperties.backendType == wgpu::BackendType::Metal;
|
|
}
|
|
|
|
bool DawnTestBase::IsNull() const {
|
|
return mParam.adapterProperties.backendType == wgpu::BackendType::Null;
|
|
}
|
|
|
|
bool DawnTestBase::IsOpenGL() const {
|
|
return mParam.adapterProperties.backendType == wgpu::BackendType::OpenGL;
|
|
}
|
|
|
|
bool DawnTestBase::IsOpenGLES() const {
|
|
return mParam.adapterProperties.backendType == wgpu::BackendType::OpenGLES;
|
|
}
|
|
|
|
bool DawnTestBase::IsVulkan() const {
|
|
return mParam.adapterProperties.backendType == wgpu::BackendType::Vulkan;
|
|
}
|
|
|
|
bool DawnTestBase::IsAMD() const {
|
|
return gpu_info::IsAMD(mParam.adapterProperties.vendorID);
|
|
}
|
|
|
|
bool DawnTestBase::IsARM() const {
|
|
return gpu_info::IsARM(mParam.adapterProperties.vendorID);
|
|
}
|
|
|
|
bool DawnTestBase::IsImgTec() const {
|
|
return gpu_info::IsImgTec(mParam.adapterProperties.vendorID);
|
|
}
|
|
|
|
bool DawnTestBase::IsIntel() const {
|
|
return gpu_info::IsIntel(mParam.adapterProperties.vendorID);
|
|
}
|
|
|
|
bool DawnTestBase::IsNvidia() const {
|
|
return gpu_info::IsNvidia(mParam.adapterProperties.vendorID);
|
|
}
|
|
|
|
bool DawnTestBase::IsQualcomm() const {
|
|
return gpu_info::IsQualcomm(mParam.adapterProperties.vendorID);
|
|
}
|
|
|
|
bool DawnTestBase::IsSwiftshader() const {
|
|
return gpu_info::IsSwiftshader(mParam.adapterProperties.vendorID,
|
|
mParam.adapterProperties.deviceID);
|
|
}
|
|
|
|
bool DawnTestBase::IsANGLE() const {
|
|
return !mParam.adapterProperties.adapterName.find("ANGLE");
|
|
}
|
|
|
|
bool DawnTestBase::IsWARP() const {
|
|
return gpu_info::IsWARP(mParam.adapterProperties.vendorID, mParam.adapterProperties.deviceID);
|
|
}
|
|
|
|
bool DawnTestBase::IsWindows() const {
|
|
#ifdef DAWN_PLATFORM_WINDOWS
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool DawnTestBase::IsLinux() const {
|
|
#ifdef DAWN_PLATFORM_LINUX
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool DawnTestBase::IsMacOS(int32_t majorVersion, int32_t minorVersion) const {
|
|
#ifdef DAWN_PLATFORM_MACOS
|
|
if (majorVersion == -1 && minorVersion == -1) {
|
|
return true;
|
|
}
|
|
int32_t majorVersionOut, minorVersionOut = 0;
|
|
GetMacOSVersion(&majorVersionOut, &minorVersionOut);
|
|
return (majorVersion != -1 && majorVersion == majorVersionOut) &&
|
|
(minorVersion != -1 && minorVersion == minorVersionOut);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool DawnTestBase::UsesWire() const {
|
|
return gTestEnv->UsesWire();
|
|
}
|
|
|
|
bool DawnTestBase::IsBackendValidationEnabled() const {
|
|
return gTestEnv->GetBackendValidationLevel() != dawn::native::BackendValidationLevel::Disabled;
|
|
}
|
|
|
|
bool DawnTestBase::RunSuppressedTests() const {
|
|
return gTestEnv->RunSuppressedTests();
|
|
}
|
|
|
|
bool DawnTestBase::IsDXC() const {
|
|
return HasToggleEnabled("use_dxc");
|
|
}
|
|
|
|
bool DawnTestBase::IsAsan() const {
|
|
#if defined(ADDRESS_SANITIZER)
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool DawnTestBase::HasToggleEnabled(const char* toggle) const {
|
|
auto toggles = dawn::native::GetTogglesUsed(backendDevice);
|
|
return std::find_if(toggles.begin(), toggles.end(), [toggle](const char* name) {
|
|
return strcmp(toggle, name) == 0;
|
|
}) != toggles.end();
|
|
}
|
|
|
|
bool DawnTestBase::HasVendorIdFilter() const {
|
|
return gTestEnv->HasVendorIdFilter();
|
|
}
|
|
|
|
uint32_t DawnTestBase::GetVendorIdFilter() const {
|
|
return gTestEnv->GetVendorIdFilter();
|
|
}
|
|
|
|
bool DawnTestBase::HasBackendTypeFilter() const {
|
|
return gTestEnv->HasBackendTypeFilter();
|
|
}
|
|
|
|
wgpu::BackendType DawnTestBase::GetBackendTypeFilter() const {
|
|
return gTestEnv->GetBackendTypeFilter();
|
|
}
|
|
|
|
wgpu::Instance DawnTestBase::GetInstance() const {
|
|
return gTestEnv->GetInstance()->Get();
|
|
}
|
|
|
|
dawn::native::Adapter DawnTestBase::GetAdapter() const {
|
|
return mBackendAdapter;
|
|
}
|
|
|
|
std::vector<wgpu::FeatureName> DawnTestBase::GetRequiredFeatures() {
|
|
return {};
|
|
}
|
|
|
|
wgpu::RequiredLimits DawnTestBase::GetRequiredLimits(const wgpu::SupportedLimits&) {
|
|
return {};
|
|
}
|
|
|
|
const wgpu::AdapterProperties& DawnTestBase::GetAdapterProperties() const {
|
|
return mParam.adapterProperties;
|
|
}
|
|
|
|
wgpu::SupportedLimits DawnTestBase::GetSupportedLimits() {
|
|
WGPUSupportedLimits supportedLimits;
|
|
supportedLimits.nextInChain = nullptr;
|
|
dawn::native::GetProcs().deviceGetLimits(backendDevice, &supportedLimits);
|
|
return *reinterpret_cast<wgpu::SupportedLimits*>(&supportedLimits);
|
|
}
|
|
|
|
bool DawnTestBase::SupportsFeatures(const std::vector<wgpu::FeatureName>& features) {
|
|
ASSERT(mBackendAdapter);
|
|
std::vector<wgpu::FeatureName> supportedFeatures;
|
|
uint32_t count =
|
|
dawn::native::GetProcs().adapterEnumerateFeatures(mBackendAdapter.Get(), nullptr);
|
|
supportedFeatures.resize(count);
|
|
dawn::native::GetProcs().adapterEnumerateFeatures(
|
|
mBackendAdapter.Get(), reinterpret_cast<WGPUFeatureName*>(&supportedFeatures[0]));
|
|
|
|
std::unordered_set<wgpu::FeatureName> supportedSet;
|
|
for (wgpu::FeatureName f : supportedFeatures) {
|
|
supportedSet.insert(f);
|
|
}
|
|
|
|
for (wgpu::FeatureName f : features) {
|
|
if (supportedSet.count(f) == 0) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void DawnTestBase::SetUp() {
|
|
{
|
|
// Find the adapter that exactly matches our adapter properties.
|
|
const auto& adapters = gTestEnv->GetInstance()->GetAdapters();
|
|
const auto& it = std::find_if(
|
|
adapters.begin(), adapters.end(), [&](const dawn::native::Adapter& adapter) {
|
|
wgpu::AdapterProperties properties;
|
|
adapter.GetProperties(&properties);
|
|
|
|
return (mParam.adapterProperties.selected &&
|
|
properties.deviceID == mParam.adapterProperties.deviceID &&
|
|
properties.vendorID == mParam.adapterProperties.vendorID &&
|
|
properties.adapterType == mParam.adapterProperties.adapterType &&
|
|
properties.backendType == mParam.adapterProperties.backendType &&
|
|
strcmp(properties.name, mParam.adapterProperties.adapterName.c_str()) == 0);
|
|
});
|
|
ASSERT(it != adapters.end());
|
|
mBackendAdapter = *it;
|
|
}
|
|
|
|
// Setup the per-test platform. Tests can provide one by overloading CreateTestPlatform.
|
|
mTestPlatform = CreateTestPlatform();
|
|
gTestEnv->GetInstance()->SetPlatform(mTestPlatform.get());
|
|
|
|
// Create the device from the adapter
|
|
for (const char* forceEnabledWorkaround : mParam.forceEnabledWorkarounds) {
|
|
ASSERT(gTestEnv->GetInstance()->GetToggleInfo(forceEnabledWorkaround) != nullptr);
|
|
}
|
|
for (const char* forceDisabledWorkaround : mParam.forceDisabledWorkarounds) {
|
|
ASSERT(gTestEnv->GetInstance()->GetToggleInfo(forceDisabledWorkaround) != nullptr);
|
|
}
|
|
|
|
std::vector<const char*> forceEnabledToggles = mParam.forceEnabledWorkarounds;
|
|
std::vector<const char*> forceDisabledToggles = mParam.forceDisabledWorkarounds;
|
|
|
|
std::vector<wgpu::FeatureName> requiredFeatures = GetRequiredFeatures();
|
|
|
|
wgpu::SupportedLimits supportedLimits;
|
|
mBackendAdapter.GetLimits(reinterpret_cast<WGPUSupportedLimits*>(&supportedLimits));
|
|
wgpu::RequiredLimits requiredLimits = GetRequiredLimits(supportedLimits);
|
|
|
|
// Disabled disallowing unsafe APIs so we can test them.
|
|
forceDisabledToggles.push_back("disallow_unsafe_apis");
|
|
|
|
for (const std::string& toggle : gTestEnv->GetEnabledToggles()) {
|
|
const dawn::native::ToggleInfo* info =
|
|
gTestEnv->GetInstance()->GetToggleInfo(toggle.c_str());
|
|
ASSERT(info != nullptr);
|
|
forceEnabledToggles.push_back(info->name);
|
|
}
|
|
|
|
for (const std::string& toggle : gTestEnv->GetDisabledToggles()) {
|
|
const dawn::native::ToggleInfo* info =
|
|
gTestEnv->GetInstance()->GetToggleInfo(toggle.c_str());
|
|
ASSERT(info != nullptr);
|
|
forceDisabledToggles.push_back(info->name);
|
|
}
|
|
|
|
wgpu::DeviceDescriptor deviceDescriptor = {};
|
|
deviceDescriptor.requiredLimits = &requiredLimits;
|
|
deviceDescriptor.requiredFeatures = requiredFeatures.data();
|
|
deviceDescriptor.requiredFeaturesCount = requiredFeatures.size();
|
|
|
|
wgpu::DawnTogglesDeviceDescriptor togglesDesc = {};
|
|
deviceDescriptor.nextInChain = &togglesDesc;
|
|
togglesDesc.forceEnabledToggles = forceEnabledToggles.data();
|
|
togglesDesc.forceEnabledTogglesCount = forceEnabledToggles.size();
|
|
togglesDesc.forceDisabledToggles = forceDisabledToggles.data();
|
|
togglesDesc.forceDisabledTogglesCount = forceDisabledToggles.size();
|
|
|
|
std::tie(device, backendDevice) =
|
|
mWireHelper->RegisterDevice(mBackendAdapter.CreateDevice(&deviceDescriptor));
|
|
ASSERT_NE(nullptr, backendDevice);
|
|
|
|
std::string traceName =
|
|
std::string(::testing::UnitTest::GetInstance()->current_test_info()->test_suite_name()) +
|
|
"_" + ::testing::UnitTest::GetInstance()->current_test_info()->name();
|
|
mWireHelper->BeginWireTrace(traceName.c_str());
|
|
|
|
queue = device.GetQueue();
|
|
|
|
device.SetUncapturedErrorCallback(OnDeviceError, this);
|
|
device.SetDeviceLostCallback(OnDeviceLost, this);
|
|
#if defined(DAWN_ENABLE_BACKEND_DESKTOP_GL)
|
|
if (IsOpenGL()) {
|
|
glfwMakeContextCurrent(gTestEnv->GetOpenGLWindow());
|
|
}
|
|
#endif // defined(DAWN_ENABLE_BACKEND_DESKTOP_GL)
|
|
#if defined(DAWN_ENABLE_BACKEND_OPENGLES)
|
|
if (IsOpenGLES()) {
|
|
glfwMakeContextCurrent(gTestEnv->GetOpenGLESWindow());
|
|
}
|
|
#endif // defined(DAWN_ENABLE_BACKEND_OPENGLES)
|
|
|
|
device.SetLoggingCallback(
|
|
[](WGPULoggingType type, char const* message, void*) {
|
|
switch (type) {
|
|
case WGPULoggingType_Verbose:
|
|
dawn::DebugLog() << message;
|
|
break;
|
|
case WGPULoggingType_Warning:
|
|
dawn::WarningLog() << message;
|
|
break;
|
|
case WGPULoggingType_Error:
|
|
dawn::ErrorLog() << message;
|
|
break;
|
|
default:
|
|
dawn::InfoLog() << message;
|
|
break;
|
|
}
|
|
},
|
|
nullptr);
|
|
}
|
|
|
|
void DawnTestBase::TearDown() {
|
|
FlushWire();
|
|
|
|
MapSlotsSynchronously();
|
|
ResolveExpectations();
|
|
|
|
for (size_t i = 0; i < mReadbackSlots.size(); ++i) {
|
|
mReadbackSlots[i].buffer.Unmap();
|
|
}
|
|
|
|
if (!UsesWire()) {
|
|
EXPECT_EQ(mLastWarningCount,
|
|
dawn::native::GetDeprecationWarningCountForTesting(device.Get()));
|
|
}
|
|
|
|
// The device will be destroyed soon after, so we want to set the expectation.
|
|
ExpectDeviceDestruction();
|
|
}
|
|
|
|
void DawnTestBase::StartExpectDeviceError(testing::Matcher<std::string> errorMatcher) {
|
|
mExpectError = true;
|
|
mError = false;
|
|
mErrorMatcher = errorMatcher;
|
|
}
|
|
|
|
bool DawnTestBase::EndExpectDeviceError() {
|
|
mExpectError = false;
|
|
mErrorMatcher = testing::_;
|
|
return mError;
|
|
}
|
|
|
|
void DawnTestBase::ExpectDeviceDestruction() {
|
|
mExpectDestruction = true;
|
|
}
|
|
|
|
// static
|
|
void DawnTestBase::OnDeviceError(WGPUErrorType type, const char* message, void* userdata) {
|
|
ASSERT(type != WGPUErrorType_NoError);
|
|
DawnTestBase* self = static_cast<DawnTestBase*>(userdata);
|
|
|
|
ASSERT_TRUE(self->mExpectError) << "Got unexpected device error: " << message;
|
|
ASSERT_FALSE(self->mError) << "Got two errors in expect block";
|
|
if (self->mExpectError) {
|
|
ASSERT_THAT(message, self->mErrorMatcher);
|
|
}
|
|
self->mError = true;
|
|
}
|
|
|
|
void DawnTestBase::OnDeviceLost(WGPUDeviceLostReason reason, const char* message, void* userdata) {
|
|
DawnTestBase* self = static_cast<DawnTestBase*>(userdata);
|
|
if (self->mExpectDestruction) {
|
|
EXPECT_EQ(reason, WGPUDeviceLostReason_Destroyed);
|
|
return;
|
|
}
|
|
// Using ADD_FAILURE + ASSERT instead of FAIL to prevent the current test from continuing with a
|
|
// corrupt state.
|
|
ADD_FAILURE() << "Device lost during test: " << message;
|
|
ASSERT(false);
|
|
}
|
|
|
|
std::ostringstream& DawnTestBase::AddBufferExpectation(const char* file,
|
|
int line,
|
|
const wgpu::Buffer& buffer,
|
|
uint64_t offset,
|
|
uint64_t size,
|
|
detail::Expectation* expectation) {
|
|
auto readback = ReserveReadback(size);
|
|
|
|
// We need to enqueue the copy immediately because by the time we resolve the expectation,
|
|
// the buffer might have been modified.
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.CopyBufferToBuffer(buffer, offset, readback.buffer, readback.offset, size);
|
|
|
|
wgpu::CommandBuffer commands = encoder.Finish();
|
|
queue.Submit(1, &commands);
|
|
|
|
DeferredExpectation deferred;
|
|
deferred.file = file;
|
|
deferred.line = line;
|
|
deferred.readbackSlot = readback.slot;
|
|
deferred.readbackOffset = readback.offset;
|
|
deferred.size = size;
|
|
deferred.rowBytes = size;
|
|
deferred.bytesPerRow = size;
|
|
deferred.expectation.reset(expectation);
|
|
|
|
mDeferredExpectations.push_back(std::move(deferred));
|
|
mDeferredExpectations.back().message = std::make_unique<std::ostringstream>();
|
|
return *(mDeferredExpectations.back().message.get());
|
|
}
|
|
|
|
std::ostringstream& DawnTestBase::AddTextureExpectationImpl(const char* file,
|
|
int line,
|
|
detail::Expectation* expectation,
|
|
const wgpu::Texture& texture,
|
|
wgpu::Origin3D origin,
|
|
wgpu::Extent3D extent,
|
|
uint32_t level,
|
|
wgpu::TextureAspect aspect,
|
|
uint32_t dataSize,
|
|
uint32_t bytesPerRow) {
|
|
if (bytesPerRow == 0) {
|
|
bytesPerRow = Align(extent.width * dataSize, kTextureBytesPerRowAlignment);
|
|
} else {
|
|
ASSERT(bytesPerRow >= extent.width * dataSize);
|
|
ASSERT(bytesPerRow == Align(bytesPerRow, kTextureBytesPerRowAlignment));
|
|
}
|
|
|
|
uint32_t rowsPerImage = extent.height;
|
|
uint32_t size = utils::RequiredBytesInCopy(bytesPerRow, rowsPerImage, extent.width,
|
|
extent.height, extent.depthOrArrayLayers, dataSize);
|
|
|
|
auto readback = ReserveReadback(Align(size, 4));
|
|
|
|
// We need to enqueue the copy immediately because by the time we resolve the expectation,
|
|
// the texture might have been modified.
|
|
wgpu::ImageCopyTexture imageCopyTexture =
|
|
utils::CreateImageCopyTexture(texture, level, origin, aspect);
|
|
wgpu::ImageCopyBuffer imageCopyBuffer =
|
|
utils::CreateImageCopyBuffer(readback.buffer, readback.offset, bytesPerRow, rowsPerImage);
|
|
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.CopyTextureToBuffer(&imageCopyTexture, &imageCopyBuffer, &extent);
|
|
|
|
wgpu::CommandBuffer commands = encoder.Finish();
|
|
queue.Submit(1, &commands);
|
|
|
|
DeferredExpectation deferred;
|
|
deferred.file = file;
|
|
deferred.line = line;
|
|
deferred.readbackSlot = readback.slot;
|
|
deferred.readbackOffset = readback.offset;
|
|
deferred.size = size;
|
|
deferred.rowBytes = extent.width * dataSize;
|
|
deferred.bytesPerRow = bytesPerRow;
|
|
deferred.expectation.reset(expectation);
|
|
|
|
mDeferredExpectations.push_back(std::move(deferred));
|
|
mDeferredExpectations.back().message = std::make_unique<std::ostringstream>();
|
|
return *(mDeferredExpectations.back().message.get());
|
|
}
|
|
|
|
std::ostringstream& DawnTestBase::ExpectSampledFloatDataImpl(wgpu::TextureView textureView,
|
|
const char* wgslTextureType,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t componentCount,
|
|
uint32_t sampleCount,
|
|
detail::Expectation* expectation) {
|
|
std::ostringstream shaderSource;
|
|
shaderSource << "let width : u32 = " << width << "u;\n";
|
|
shaderSource << "@group(0) @binding(0) var tex : " << wgslTextureType << ";\n";
|
|
shaderSource << R"(
|
|
struct Result {
|
|
values : array<f32>
|
|
}
|
|
@group(0) @binding(1) var<storage, read_write> result : Result;
|
|
)";
|
|
shaderSource << "let componentCount : u32 = " << componentCount << "u;\n";
|
|
shaderSource << "let sampleCount : u32 = " << sampleCount << "u;\n";
|
|
|
|
shaderSource << "fn doTextureLoad(t: " << wgslTextureType
|
|
<< ", coord: vec2<i32>, sample: u32, component: u32) -> f32";
|
|
if (sampleCount > 1) {
|
|
shaderSource << R"({
|
|
return textureLoad(tex, coord, i32(sample))[component];
|
|
})";
|
|
} else {
|
|
if (strcmp(wgslTextureType, "texture_depth_2d") == 0) {
|
|
ASSERT(componentCount == 1);
|
|
shaderSource << R"({
|
|
return textureLoad(tex, coord, 0);
|
|
})";
|
|
} else {
|
|
shaderSource << R"({
|
|
return textureLoad(tex, coord, 0)[component];
|
|
})";
|
|
}
|
|
}
|
|
shaderSource << R"(
|
|
@stage(compute) @workgroup_size(1) fn main(
|
|
@builtin(global_invocation_id) GlobalInvocationId : vec3<u32>
|
|
) {
|
|
let baseOutIndex = GlobalInvocationId.y * width + GlobalInvocationId.x;
|
|
for (var s = 0u; s < sampleCount; s = s + 1u) {
|
|
for (var c = 0u; c < componentCount; c = c + 1u) {
|
|
result.values[
|
|
baseOutIndex * sampleCount * componentCount +
|
|
s * componentCount +
|
|
c
|
|
] = doTextureLoad(tex, vec2<i32>(GlobalInvocationId.xy), s, c);
|
|
}
|
|
}
|
|
}
|
|
)";
|
|
|
|
wgpu::ShaderModule csModule = utils::CreateShaderModule(device, shaderSource.str().c_str());
|
|
|
|
wgpu::ComputePipelineDescriptor pipelineDescriptor;
|
|
pipelineDescriptor.compute.module = csModule;
|
|
pipelineDescriptor.compute.entryPoint = "main";
|
|
|
|
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor);
|
|
|
|
// Create and initialize the slot buffer so that it won't unexpectedly affect the count of
|
|
// resources lazily cleared.
|
|
const std::vector<float> initialBufferData(width * height * componentCount * sampleCount, 0.f);
|
|
wgpu::Buffer readbackBuffer = utils::CreateBufferFromData(
|
|
device, initialBufferData.data(), sizeof(float) * initialBufferData.size(),
|
|
wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::Storage);
|
|
|
|
wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
|
|
{{0, textureView}, {1, readbackBuffer}});
|
|
|
|
wgpu::CommandEncoder commandEncoder = device.CreateCommandEncoder();
|
|
wgpu::ComputePassEncoder pass = commandEncoder.BeginComputePass();
|
|
pass.SetPipeline(pipeline);
|
|
pass.SetBindGroup(0, bindGroup);
|
|
pass.Dispatch(width, height);
|
|
pass.End();
|
|
wgpu::CommandBuffer commands = commandEncoder.Finish();
|
|
queue.Submit(1, &commands);
|
|
|
|
return EXPECT_BUFFER(readbackBuffer, 0, initialBufferData.size() * sizeof(float), expectation);
|
|
}
|
|
|
|
std::ostringstream& DawnTestBase::ExpectSampledFloatData(wgpu::Texture texture,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t componentCount,
|
|
uint32_t arrayLayer,
|
|
uint32_t mipLevel,
|
|
detail::Expectation* expectation) {
|
|
wgpu::TextureViewDescriptor viewDesc = {};
|
|
viewDesc.dimension = wgpu::TextureViewDimension::e2D;
|
|
viewDesc.baseMipLevel = mipLevel;
|
|
viewDesc.mipLevelCount = 1;
|
|
viewDesc.baseArrayLayer = arrayLayer;
|
|
viewDesc.arrayLayerCount = 1;
|
|
|
|
return ExpectSampledFloatDataImpl(texture.CreateView(&viewDesc), "texture_2d<f32>", width,
|
|
height, componentCount, 1, expectation);
|
|
}
|
|
|
|
std::ostringstream& DawnTestBase::ExpectMultisampledFloatData(wgpu::Texture texture,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t componentCount,
|
|
uint32_t sampleCount,
|
|
uint32_t arrayLayer,
|
|
uint32_t mipLevel,
|
|
detail::Expectation* expectation) {
|
|
wgpu::TextureViewDescriptor viewDesc = {};
|
|
viewDesc.dimension = wgpu::TextureViewDimension::e2D;
|
|
viewDesc.baseMipLevel = mipLevel;
|
|
viewDesc.mipLevelCount = 1;
|
|
viewDesc.baseArrayLayer = arrayLayer;
|
|
viewDesc.arrayLayerCount = 1;
|
|
|
|
return ExpectSampledFloatDataImpl(texture.CreateView(&viewDesc), "texture_multisampled_2d<f32>",
|
|
width, height, componentCount, sampleCount, expectation);
|
|
}
|
|
|
|
std::ostringstream& DawnTestBase::ExpectSampledDepthData(wgpu::Texture texture,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t arrayLayer,
|
|
uint32_t mipLevel,
|
|
detail::Expectation* expectation) {
|
|
wgpu::TextureViewDescriptor viewDesc = {};
|
|
viewDesc.aspect = wgpu::TextureAspect::DepthOnly;
|
|
viewDesc.dimension = wgpu::TextureViewDimension::e2D;
|
|
viewDesc.baseMipLevel = mipLevel;
|
|
viewDesc.mipLevelCount = 1;
|
|
viewDesc.baseArrayLayer = arrayLayer;
|
|
viewDesc.arrayLayerCount = 1;
|
|
|
|
return ExpectSampledFloatDataImpl(texture.CreateView(&viewDesc), "texture_depth_2d", width,
|
|
height, 1, 1, expectation);
|
|
}
|
|
|
|
std::ostringstream& DawnTestBase::ExpectAttachmentDepthStencilTestData(
|
|
wgpu::Texture texture,
|
|
wgpu::TextureFormat format,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t arrayLayer,
|
|
uint32_t mipLevel,
|
|
std::vector<float> expectedDepth,
|
|
uint8_t* expectedStencil) {
|
|
wgpu::CommandEncoder commandEncoder = device.CreateCommandEncoder();
|
|
|
|
// Make the color attachment that we'll use to read back.
|
|
wgpu::TextureDescriptor colorTexDesc = {};
|
|
colorTexDesc.size = {width, height, 1};
|
|
colorTexDesc.format = wgpu::TextureFormat::R32Uint;
|
|
colorTexDesc.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc;
|
|
wgpu::Texture colorTexture = device.CreateTexture(&colorTexDesc);
|
|
|
|
wgpu::Texture depthDataTexture = nullptr;
|
|
if (expectedDepth.size() > 0) {
|
|
// Make a sampleable texture to store the depth data. We'll sample this in the
|
|
// shader to output depth.
|
|
wgpu::TextureDescriptor depthDataDesc = {};
|
|
depthDataDesc.size = {width, height, 1};
|
|
depthDataDesc.format = wgpu::TextureFormat::R32Float;
|
|
depthDataDesc.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopyDst;
|
|
depthDataTexture = device.CreateTexture(&depthDataDesc);
|
|
|
|
// Upload the depth data.
|
|
wgpu::ImageCopyTexture imageCopyTexture =
|
|
utils::CreateImageCopyTexture(depthDataTexture, 0, {0, 0, 0});
|
|
wgpu::TextureDataLayout textureDataLayout =
|
|
utils::CreateTextureDataLayout(0, sizeof(float) * width);
|
|
wgpu::Extent3D copyExtent = {width, height, 1};
|
|
|
|
queue.WriteTexture(&imageCopyTexture, expectedDepth.data(),
|
|
sizeof(float) * expectedDepth.size(), &textureDataLayout, ©Extent);
|
|
}
|
|
|
|
// Pipeline for a full screen quad.
|
|
utils::ComboRenderPipelineDescriptor pipelineDescriptor;
|
|
|
|
pipelineDescriptor.vertex.module = utils::CreateShaderModule(device, R"(
|
|
@stage(vertex)
|
|
fn main(@builtin(vertex_index) VertexIndex : u32) -> @builtin(position) vec4<f32> {
|
|
var pos = array<vec2<f32>, 3>(
|
|
vec2<f32>(-1.0, -1.0),
|
|
vec2<f32>( 3.0, -1.0),
|
|
vec2<f32>(-1.0, 3.0));
|
|
return vec4<f32>(pos[VertexIndex], 0.0, 1.0);
|
|
})");
|
|
|
|
if (depthDataTexture) {
|
|
// Sample the input texture and write out depth. |result| will only be set to 1 if we
|
|
// pass the depth test.
|
|
pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"(
|
|
@group(0) @binding(0) var texture0 : texture_2d<f32>;
|
|
|
|
struct FragmentOut {
|
|
@location(0) result : u32,
|
|
@builtin(frag_depth) fragDepth : f32,
|
|
}
|
|
|
|
@stage(fragment)
|
|
fn main(@builtin(position) FragCoord : vec4<f32>) -> FragmentOut {
|
|
var output : FragmentOut;
|
|
output.result = 1u;
|
|
output.fragDepth = textureLoad(texture0, vec2<i32>(FragCoord.xy), 0)[0];
|
|
return output;
|
|
})");
|
|
} else {
|
|
pipelineDescriptor.cFragment.module = utils::CreateShaderModule(device, R"(
|
|
@stage(fragment)
|
|
fn main() -> @location(0) u32 {
|
|
return 1u;
|
|
})");
|
|
}
|
|
|
|
wgpu::DepthStencilState* depthStencil = pipelineDescriptor.EnableDepthStencil(format);
|
|
if (depthDataTexture) {
|
|
// Pass the depth test only if the depth is equal.
|
|
depthStencil->depthCompare = wgpu::CompareFunction::Equal;
|
|
}
|
|
|
|
if (expectedStencil != nullptr) {
|
|
// Pass the stencil test only if the stencil is equal.
|
|
depthStencil->stencilFront.compare = wgpu::CompareFunction::Equal;
|
|
}
|
|
|
|
pipelineDescriptor.cTargets[0].format = colorTexDesc.format;
|
|
|
|
wgpu::TextureViewDescriptor viewDesc = {};
|
|
viewDesc.baseMipLevel = mipLevel;
|
|
viewDesc.mipLevelCount = 1;
|
|
viewDesc.baseArrayLayer = arrayLayer;
|
|
viewDesc.arrayLayerCount = 1;
|
|
|
|
utils::ComboRenderPassDescriptor passDescriptor({colorTexture.CreateView()},
|
|
texture.CreateView(&viewDesc));
|
|
passDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Load;
|
|
passDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Load;
|
|
switch (format) {
|
|
case wgpu::TextureFormat::Depth24Plus:
|
|
case wgpu::TextureFormat::Depth32Float:
|
|
case wgpu::TextureFormat::Depth16Unorm:
|
|
passDescriptor.cDepthStencilAttachmentInfo.stencilLoadOp = wgpu::LoadOp::Undefined;
|
|
passDescriptor.cDepthStencilAttachmentInfo.stencilStoreOp = wgpu::StoreOp::Undefined;
|
|
break;
|
|
case wgpu::TextureFormat::Stencil8:
|
|
passDescriptor.cDepthStencilAttachmentInfo.depthLoadOp = wgpu::LoadOp::Undefined;
|
|
passDescriptor.cDepthStencilAttachmentInfo.depthStoreOp = wgpu::StoreOp::Undefined;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&pipelineDescriptor);
|
|
|
|
wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&passDescriptor);
|
|
if (expectedStencil != nullptr) {
|
|
pass.SetStencilReference(*expectedStencil);
|
|
}
|
|
pass.SetPipeline(pipeline);
|
|
if (depthDataTexture) {
|
|
// Bind the depth data texture.
|
|
pass.SetBindGroup(0, utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
|
|
{{0, depthDataTexture.CreateView()}}));
|
|
}
|
|
pass.Draw(3);
|
|
pass.End();
|
|
|
|
wgpu::CommandBuffer commands = commandEncoder.Finish();
|
|
queue.Submit(1, &commands);
|
|
|
|
std::vector<uint32_t> colorData(width * height, 1u);
|
|
return EXPECT_TEXTURE_EQ(colorData.data(), colorTexture, {0, 0}, {width, height});
|
|
}
|
|
|
|
void DawnTestBase::WaitABit() {
|
|
device.Tick();
|
|
FlushWire();
|
|
|
|
utils::USleep(100);
|
|
}
|
|
|
|
void DawnTestBase::FlushWire() {
|
|
if (gTestEnv->UsesWire()) {
|
|
bool C2SFlushed = mWireHelper->FlushClient();
|
|
bool S2CFlushed = mWireHelper->FlushServer();
|
|
ASSERT(C2SFlushed);
|
|
ASSERT(S2CFlushed);
|
|
}
|
|
}
|
|
|
|
void DawnTestBase::WaitForAllOperations() {
|
|
bool done = false;
|
|
device.GetQueue().OnSubmittedWorkDone(
|
|
0u, [](WGPUQueueWorkDoneStatus, void* userdata) { *static_cast<bool*>(userdata) = true; },
|
|
&done);
|
|
while (!done) {
|
|
WaitABit();
|
|
}
|
|
}
|
|
|
|
DawnTestBase::ReadbackReservation DawnTestBase::ReserveReadback(uint64_t readbackSize) {
|
|
ReadbackSlot slot;
|
|
slot.bufferSize = readbackSize;
|
|
|
|
// Create and initialize the slot buffer so that it won't unexpectedly affect the count of
|
|
// resource lazy clear in the tests.
|
|
const std::vector<uint8_t> initialBufferData(readbackSize, 0u);
|
|
slot.buffer =
|
|
utils::CreateBufferFromData(device, initialBufferData.data(), readbackSize,
|
|
wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst);
|
|
|
|
ReadbackReservation reservation;
|
|
reservation.buffer = slot.buffer;
|
|
reservation.slot = mReadbackSlots.size();
|
|
reservation.offset = 0;
|
|
|
|
mReadbackSlots.push_back(std::move(slot));
|
|
return reservation;
|
|
}
|
|
|
|
void DawnTestBase::MapSlotsSynchronously() {
|
|
// Initialize numPendingMapOperations before mapping, just in case the callback is called
|
|
// immediately.
|
|
mNumPendingMapOperations = mReadbackSlots.size();
|
|
|
|
// Map all readback slots
|
|
for (size_t i = 0; i < mReadbackSlots.size(); ++i) {
|
|
MapReadUserdata* userdata = new MapReadUserdata{this, i};
|
|
|
|
const ReadbackSlot& slot = mReadbackSlots[i];
|
|
slot.buffer.MapAsync(wgpu::MapMode::Read, 0, wgpu::kWholeMapSize, SlotMapCallback,
|
|
userdata);
|
|
}
|
|
|
|
// Busy wait until all map operations are done.
|
|
while (mNumPendingMapOperations != 0) {
|
|
WaitABit();
|
|
}
|
|
}
|
|
|
|
// static
|
|
void DawnTestBase::SlotMapCallback(WGPUBufferMapAsyncStatus status, void* userdata_) {
|
|
DAWN_ASSERT(status == WGPUBufferMapAsyncStatus_Success);
|
|
|
|
std::unique_ptr<MapReadUserdata> userdata(static_cast<MapReadUserdata*>(userdata_));
|
|
DawnTestBase* test = userdata->test;
|
|
ReadbackSlot* slot = &test->mReadbackSlots[userdata->slot];
|
|
|
|
slot->mappedData = slot->buffer.GetConstMappedRange();
|
|
test->mNumPendingMapOperations--;
|
|
}
|
|
|
|
void DawnTestBase::ResolveExpectations() {
|
|
for (const auto& expectation : mDeferredExpectations) {
|
|
DAWN_ASSERT(mReadbackSlots[expectation.readbackSlot].mappedData != nullptr);
|
|
|
|
// Get a pointer to the mapped copy of the data for the expectation.
|
|
const char* data =
|
|
static_cast<const char*>(mReadbackSlots[expectation.readbackSlot].mappedData);
|
|
data += expectation.readbackOffset;
|
|
|
|
uint32_t size;
|
|
std::vector<char> packedData;
|
|
if (expectation.rowBytes != expectation.bytesPerRow) {
|
|
DAWN_ASSERT(expectation.bytesPerRow > expectation.rowBytes);
|
|
uint32_t rowCount =
|
|
(expectation.size + expectation.bytesPerRow - 1) / expectation.bytesPerRow;
|
|
uint32_t packedSize = rowCount * expectation.rowBytes;
|
|
packedData.resize(packedSize);
|
|
for (uint32_t r = 0; r < rowCount; ++r) {
|
|
for (uint32_t i = 0; i < expectation.rowBytes; ++i) {
|
|
packedData[i + r * expectation.rowBytes] =
|
|
data[i + r * expectation.bytesPerRow];
|
|
}
|
|
}
|
|
data = packedData.data();
|
|
size = packedSize;
|
|
} else {
|
|
size = expectation.size;
|
|
}
|
|
|
|
// Get the result for the expectation and add context to failures
|
|
testing::AssertionResult result = expectation.expectation->Check(data, size);
|
|
if (!result) {
|
|
result << " Expectation created at " << expectation.file << ":" << expectation.line
|
|
<< std::endl;
|
|
result << expectation.message->str();
|
|
}
|
|
|
|
EXPECT_TRUE(result);
|
|
}
|
|
}
|
|
|
|
std::unique_ptr<dawn::platform::Platform> DawnTestBase::CreateTestPlatform() {
|
|
return nullptr;
|
|
}
|
|
|
|
bool RGBA8::operator==(const RGBA8& other) const {
|
|
return r == other.r && g == other.g && b == other.b && a == other.a;
|
|
}
|
|
|
|
bool RGBA8::operator!=(const RGBA8& other) const {
|
|
return !(*this == other);
|
|
}
|
|
|
|
bool RGBA8::operator<=(const RGBA8& other) const {
|
|
return (r <= other.r && g <= other.g && b <= other.b && a <= other.a);
|
|
}
|
|
|
|
bool RGBA8::operator>=(const RGBA8& other) const {
|
|
return (r >= other.r && g >= other.g && b >= other.b && a >= other.a);
|
|
}
|
|
|
|
std::ostream& operator<<(std::ostream& stream, const RGBA8& color) {
|
|
return stream << "RGBA8(" << static_cast<int>(color.r) << ", " << static_cast<int>(color.g)
|
|
<< ", " << static_cast<int>(color.b) << ", " << static_cast<int>(color.a) << ")";
|
|
}
|
|
|
|
namespace detail {
|
|
std::vector<AdapterTestParam> GetAvailableAdapterTestParamsForBackends(
|
|
const BackendTestConfig* params,
|
|
size_t numParams) {
|
|
ASSERT(gTestEnv != nullptr);
|
|
return gTestEnv->GetAvailableAdapterTestParamsForBackends(params, numParams);
|
|
}
|
|
|
|
// Helper classes to set expectations
|
|
|
|
template <typename T, typename U>
|
|
ExpectEq<T, U>::ExpectEq(T singleValue, T tolerance) : mTolerance(tolerance) {
|
|
mExpected.push_back(singleValue);
|
|
}
|
|
|
|
template <typename T, typename U>
|
|
ExpectEq<T, U>::ExpectEq(const T* values, const unsigned int count, T tolerance)
|
|
: mTolerance(tolerance) {
|
|
mExpected.assign(values, values + count);
|
|
}
|
|
|
|
namespace {
|
|
|
|
template <typename T, typename U = T>
|
|
testing::AssertionResult CheckImpl(const T& expected, const U& actual, const T& tolerance) {
|
|
ASSERT(tolerance == T{});
|
|
if (expected != actual) {
|
|
return testing::AssertionFailure() << expected << ", actual " << actual;
|
|
}
|
|
return testing::AssertionSuccess();
|
|
}
|
|
|
|
template <>
|
|
testing::AssertionResult CheckImpl<float>(const float& expected,
|
|
const float& actual,
|
|
const float& tolerance) {
|
|
if (abs(expected - actual) > tolerance) {
|
|
return tolerance == 0.0
|
|
? testing::AssertionFailure() << expected << ", actual " << actual
|
|
: testing::AssertionFailure() << "within " << tolerance << " of "
|
|
<< expected << ", actual " << actual;
|
|
}
|
|
return testing::AssertionSuccess();
|
|
}
|
|
|
|
// Interpret uint16_t as float16
|
|
// This is mostly for reading float16 output from textures
|
|
template <>
|
|
testing::AssertionResult CheckImpl<float, uint16_t>(const float& expected,
|
|
const uint16_t& actual,
|
|
const float& tolerance) {
|
|
float actualF32 = Float16ToFloat32(actual);
|
|
if (abs(expected - actualF32) > tolerance) {
|
|
return tolerance == 0.0
|
|
? testing::AssertionFailure() << expected << ", actual " << actualF32
|
|
: testing::AssertionFailure() << "within " << tolerance << " of "
|
|
<< expected << ", actual " << actualF32;
|
|
}
|
|
return testing::AssertionSuccess();
|
|
}
|
|
|
|
} // namespace
|
|
|
|
template <typename T, typename U>
|
|
testing::AssertionResult ExpectEq<T, U>::Check(const void* data, size_t size) {
|
|
DAWN_ASSERT(size == sizeof(U) * mExpected.size());
|
|
const U* actual = static_cast<const U*>(data);
|
|
|
|
for (size_t i = 0; i < mExpected.size(); ++i) {
|
|
testing::AssertionResult check = CheckImpl(mExpected[i], actual[i], mTolerance);
|
|
if (!check) {
|
|
testing::AssertionResult result = testing::AssertionFailure()
|
|
<< "Expected data[" << i << "] to be "
|
|
<< check.message() << std::endl;
|
|
|
|
if (mExpected.size() <= 1024) {
|
|
result << "Expected:" << std::endl;
|
|
printBuffer(result, mExpected.data(), mExpected.size());
|
|
|
|
result << "Actual:" << std::endl;
|
|
printBuffer(result, actual, mExpected.size());
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
return testing::AssertionSuccess();
|
|
}
|
|
|
|
template class ExpectEq<uint8_t>;
|
|
template class ExpectEq<uint16_t>;
|
|
template class ExpectEq<uint32_t>;
|
|
template class ExpectEq<uint64_t>;
|
|
template class ExpectEq<RGBA8>;
|
|
template class ExpectEq<float>;
|
|
template class ExpectEq<float, uint16_t>;
|
|
|
|
template <typename T>
|
|
ExpectBetweenColors<T>::ExpectBetweenColors(T value0, T value1) {
|
|
T l, h;
|
|
l.r = std::min(value0.r, value1.r);
|
|
l.g = std::min(value0.g, value1.g);
|
|
l.b = std::min(value0.b, value1.b);
|
|
l.a = std::min(value0.a, value1.a);
|
|
|
|
h.r = std::max(value0.r, value1.r);
|
|
h.g = std::max(value0.g, value1.g);
|
|
h.b = std::max(value0.b, value1.b);
|
|
h.a = std::max(value0.a, value1.a);
|
|
|
|
mLowerColorChannels.push_back(l);
|
|
mHigherColorChannels.push_back(h);
|
|
|
|
mValues0.push_back(value0);
|
|
mValues1.push_back(value1);
|
|
}
|
|
|
|
template <typename T>
|
|
testing::AssertionResult ExpectBetweenColors<T>::Check(const void* data, size_t size) {
|
|
DAWN_ASSERT(size == sizeof(T) * mLowerColorChannels.size());
|
|
DAWN_ASSERT(mHigherColorChannels.size() == mLowerColorChannels.size());
|
|
DAWN_ASSERT(mValues0.size() == mValues1.size());
|
|
DAWN_ASSERT(mValues0.size() == mLowerColorChannels.size());
|
|
|
|
const T* actual = static_cast<const T*>(data);
|
|
|
|
for (size_t i = 0; i < mLowerColorChannels.size(); ++i) {
|
|
if (!(actual[i] >= mLowerColorChannels[i] && actual[i] <= mHigherColorChannels[i])) {
|
|
testing::AssertionResult result = testing::AssertionFailure()
|
|
<< "Expected data[" << i << "] to be between "
|
|
<< mValues0[i] << " and " << mValues1[i]
|
|
<< ", actual " << actual[i] << std::endl;
|
|
|
|
if (mLowerColorChannels.size() <= 1024) {
|
|
result << "Expected between:" << std::endl;
|
|
printBuffer(result, mValues0.data(), mLowerColorChannels.size());
|
|
result << "and" << std::endl;
|
|
printBuffer(result, mValues1.data(), mLowerColorChannels.size());
|
|
|
|
result << "Actual:" << std::endl;
|
|
printBuffer(result, actual, mLowerColorChannels.size());
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
return testing::AssertionSuccess();
|
|
}
|
|
|
|
template class ExpectBetweenColors<RGBA8>;
|
|
} // namespace detail
|