dawn-cmake/test/bug/tint/221.wgsl.expected.wgsl

31 lines
457 B
WebGPU Shading Language

type Arr = array<u32, 50>;
[[block]]
struct Buf {
count : u32;
data : Arr;
};
[[group(0), binding(0)]] var<storage> b : [[access(read_write)]] Buf;
[[stage(compute)]]
fn main() {
var i : u32 = 0u;
loop {
if ((i >= b.count)) {
break;
}
let p : ptr<storage, u32> = &(b.data[i]);
if (((i % 2u) == 0u)) {
continue;
}
*(p) = 0u;
continuing {
*(p) = (*(p) * 2u);
i = (i + 1u);
}
}
return;
}