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Add test/intrinsics/intrinsics.wgsl.tmpl that generates a vast set of intrinsic overload permutations into test/intrinsics/gen/... Add expected output for all of these, including 'SKIP' headers for those that currently fail. Fixed: tint:832 Change-Id: Id6888df52c07f35e7a55199f2ad4d842c6e2595c Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53051 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com>
26 lines
380 B
WebGPU Shading Language
26 lines
380 B
WebGPU Shading Language
[[block]]
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struct SB {
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arg_0 : array<u32>;
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};
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[[group(0), binding(0)]] var<storage> sb : [[access(read)]] SB;
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fn arrayLength_647a40() {
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var res : u32 = arrayLength(sb.arg_0);
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}
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[[stage(vertex)]]
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fn vertex_main() {
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arrayLength_647a40();
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}
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[[stage(fragment)]]
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fn fragment_main() {
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arrayLength_647a40();
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}
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[[stage(compute)]]
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fn compute_main() {
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arrayLength_647a40();
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}
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