dawn-cmake/test/intrinsics/gen/textureLoad/1b8588.wgsl.expected.hlsl

23 lines
319 B
HLSL

Texture1D<uint4> arg_0 : register(t0, space1);
void textureLoad_1b8588() {
uint4 res = arg_0.Load(int2(1, 0), 1);
}
void vertex_main() {
textureLoad_1b8588();
return;
}
void fragment_main() {
textureLoad_1b8588();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_1b8588();
return;
}