dawn-cmake/test/intrinsics/gen/textureSampleBias/eed7c4.wgsl.expected.hlsl

23 lines
513 B
HLSL

SKIP: FAILED
Validation Failure:
TextureCubeArray<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
void textureSampleBias_eed7c4() {
float4 res = arg_0.SampleBias(arg_1, float4(float(1)), 1.0f);
}
void fragment_main() {
textureSampleBias_eed7c4();
return;
}
tint_NFwEG1:5:47: error: too few elements in vector initialization (expected 4 elements, have 1)
float4 res = arg_0.SampleBias(arg_1, float4(float(1)), 1.0f);
^