mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-05 11:45:54 +00:00
Add test/intrinsics/intrinsics.wgsl.tmpl that generates a vast set of intrinsic overload permutations into test/intrinsics/gen/... Add expected output for all of these, including 'SKIP' headers for those that currently fail. Fixed: tint:832 Change-Id: Id6888df52c07f35e7a55199f2ad4d842c6e2595c Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53051 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com>
53 lines
1.5 KiB
HLSL
53 lines
1.5 KiB
HLSL
SKIP: FAILED
|
|
|
|
|
|
|
|
Validation Failure:
|
|
Texture2DArray arg_0 : register(t0, space1);
|
|
SamplerState arg_1 : register(s1, space1);
|
|
|
|
void textureSampleLevel_1bf73e() {
|
|
float res = arg_0.SampleLevel(arg_1, float3(float(1)), 1);
|
|
}
|
|
|
|
void vertex_main() {
|
|
textureSampleLevel_1bf73e();
|
|
return;
|
|
}
|
|
|
|
void fragment_main() {
|
|
textureSampleLevel_1bf73e();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
textureSampleLevel_1bf73e();
|
|
return;
|
|
}
|
|
|
|
|
|
tint_U83SMG:5:47: error: too few elements in vector initialization (expected 3 elements, have 1)
|
|
float res = arg_0.SampleLevel(arg_1, float3(float(1)), 1);
|
|
^
|
|
tint_U83SMG:5:9: warning: implicit truncation of vector type [-Wconversion]
|
|
float res = arg_0.SampleLevel(arg_1, float3(float(1)), 1);
|
|
^
|
|
|
|
|
|
tint_U83SMG:5:47: error: too few elements in vector initialization (expected 3 elements, have 1)
|
|
float res = arg_0.SampleLevel(arg_1, float3(float(1)), 1);
|
|
^
|
|
tint_U83SMG:5:9: warning: implicit truncation of vector type [-Wconversion]
|
|
float res = arg_0.SampleLevel(arg_1, float3(float(1)), 1);
|
|
^
|
|
|
|
|
|
tint_U83SMG:5:47: error: too few elements in vector initialization (expected 3 elements, have 1)
|
|
float res = arg_0.SampleLevel(arg_1, float3(float(1)), 1);
|
|
^
|
|
tint_U83SMG:5:9: warning: implicit truncation of vector type [-Wconversion]
|
|
float res = arg_0.SampleLevel(arg_1, float3(float(1)), 1);
|
|
^
|
|
|