dawn-cmake/test/intrinsics/gen/textureSampleLevel/302be4.wgsl.expected.hlsl
Ben Clayton b07a7cead6 [tools]: Generate intrinisic test cases
Add test/intrinsics/intrinsics.wgsl.tmpl that generates a vast set of intrinsic overload permutations into test/intrinsics/gen/...

Add expected output for all of these, including 'SKIP' headers for those that currently fail.

Fixed: tint:832
Change-Id: Id6888df52c07f35e7a55199f2ad4d842c6e2595c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53051
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-06-03 11:26:17 +00:00

44 lines
1.1 KiB
HLSL

SKIP: FAILED
Validation Failure:
Texture2DArray<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
void textureSampleLevel_302be4() {
float4 res = arg_0.SampleLevel(arg_1, float3(float(1)), 1.0f);
}
void vertex_main() {
textureSampleLevel_302be4();
return;
}
void fragment_main() {
textureSampleLevel_302be4();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureSampleLevel_302be4();
return;
}
tint_wKzugP:5:48: error: too few elements in vector initialization (expected 3 elements, have 1)
float4 res = arg_0.SampleLevel(arg_1, float3(float(1)), 1.0f);
^
tint_wKzugP:5:48: error: too few elements in vector initialization (expected 3 elements, have 1)
float4 res = arg_0.SampleLevel(arg_1, float3(float(1)), 1.0f);
^
tint_wKzugP:5:48: error: too few elements in vector initialization (expected 3 elements, have 1)
float4 res = arg_0.SampleLevel(arg_1, float3(float(1)), 1.0f);
^