dawn-cmake/src/dawn_native/opengl/OpenGLBackend.cpp
Stephen White 70102b7190 Add preliminary OpenGL ES and EGL support to Dawn.
This is enough to get all of the sample apps running on a conformant ES 3.1 implementation, such as ANGLE/Vk or NVidia's OpenGL ES Linux driver.

Implements a new opengl::AdapterDiscoveryOptionsES subclass to specify its creation at adapter discovery time.
Adds a "-b opengles" command-line flag to the code samples.
Asserts on a call to glShaderStorageBlockBinding() on ES.
Works around missing indexed draw buffers support by asserting when a non-0 color attachment is specified.
Works around missing glClearTexSubImage() by asserting. :/
These will likely require front-end validation.

BUG=dawn:580
Change-Id: I4a4240ca695a22388c55073fd2aee0323cd4afc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31000
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-11-24 20:57:23 +00:00

54 lines
2.1 KiB
C++

// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// OpenGLBackend.cpp: contains the definition of symbols exported by OpenGLBackend.h so that they
// can be compiled twice: once export (shared library), once not exported (static library)
#include "dawn_native/OpenGLBackend.h"
#include "common/SwapChainUtils.h"
#include "dawn_native/opengl/DeviceGL.h"
#include "dawn_native/opengl/NativeSwapChainImplGL.h"
namespace dawn_native { namespace opengl {
AdapterDiscoveryOptions::AdapterDiscoveryOptions()
: AdapterDiscoveryOptionsBase(WGPUBackendType_OpenGL) {
}
AdapterDiscoveryOptionsES::AdapterDiscoveryOptionsES()
: AdapterDiscoveryOptionsBase(WGPUBackendType_OpenGLES) {
}
DawnSwapChainImplementation CreateNativeSwapChainImpl(WGPUDevice device,
PresentCallback present,
void* presentUserdata) {
Device* backendDevice = reinterpret_cast<Device*>(device);
DawnSwapChainImplementation impl;
impl = CreateSwapChainImplementation(
new NativeSwapChainImpl(backendDevice, present, presentUserdata));
impl.textureUsage = WGPUTextureUsage_Present;
return impl;
}
WGPUTextureFormat GetNativeSwapChainPreferredFormat(
const DawnSwapChainImplementation* swapChain) {
NativeSwapChainImpl* impl = reinterpret_cast<NativeSwapChainImpl*>(swapChain->userData);
return static_cast<WGPUTextureFormat>(impl->GetPreferredFormat());
}
}} // namespace dawn_native::opengl