dawn-cmake/test/ptr_ref/store/global/i32.wgsl.expected.glsl

17 lines
222 B
GLSL

#version 310 es
precision mediump float;
int I = 0;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
I = 123;
I = ((100 + 20) + 3);
return;
}
void main() {
tint_symbol();
}