#version 310 es
precision mediump float;
struct S {
int i;
};
S V = S(0);
void main_1() {
V.i = 5;
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
void main() {
tint_symbol();