dawn-cmake/test/tint/builtins/gen/unpack2x16snorm/b4aea6.wgsl.expected.wgsl

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351 B
WebGPU Shading Language

fn unpack2x16snorm_b4aea6() {
var res : vec2<f32> = unpack2x16snorm(1u);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
unpack2x16snorm_b4aea6();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
unpack2x16snorm_b4aea6();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
unpack2x16snorm_b4aea6();
}