dawn-cmake/test/buffer/storage/dynamic_index/read.wgsl.expected.wgsl

31 lines
583 B
WebGPU Shading Language

struct Inner {
a : vec3<i32>;
b : i32;
c : vec3<u32>;
d : u32;
e : vec3<f32>;
f : f32;
g : mat2x3<f32>;
h : mat3x2<f32>;
i : [[stride(16)]] array<vec4<i32>, 4>;
}
struct S {
arr : array<Inner>;
}
[[binding(0), group(0)]] var<storage, read> s : S;
[[stage(compute), workgroup_size(1)]]
fn main([[builtin(local_invocation_index)]] idx : u32) {
let a = s.arr[idx].a;
let b = s.arr[idx].b;
let c = s.arr[idx].c;
let d = s.arr[idx].d;
let e = s.arr[idx].e;
let f = s.arr[idx].f;
let g = s.arr[idx].g;
let h = s.arr[idx].h;
let i = s.arr[idx].i;
}