dawn-cmake/test/bug/tint/978.wgsl.expected.wgsl
James Price 6b1e5f552b wgsl: Do not require a semicolon after a struct
Don't generate them either, which generated a lot of test churn.

Fixed: tint:1380
Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 18:11:17 +00:00

23 lines
521 B
WebGPU Shading Language

struct FragmentInput {
[[location(2)]]
vUv : vec2<f32>;
}
struct FragmentOutput {
[[location(0)]]
color : vec4<f32>;
}
[[binding(5), group(1)]] var depthMap : texture_depth_2d;
[[binding(3), group(1)]] var texSampler : sampler;
[[stage(fragment)]]
fn main(fIn : FragmentInput) -> FragmentOutput {
let sample : f32 = textureSample(depthMap, texSampler, fIn.vUv);
let color : vec3<f32> = vec3<f32>(sample, sample, sample);
var fOut : FragmentOutput;
fOut.color = vec4<f32>(color, 1.0);
return fOut;
}