dawn-cmake/test/shader_io/vertex_input_builtins_struc...

13 lines
304 B
WebGPU Shading Language

struct VertexInputs {
[[builtin(vertex_index)]]
vertex_index : u32;
[[builtin(instance_index)]]
instance_index : u32;
}
[[stage(vertex)]]
fn main(inputs : VertexInputs) -> [[builtin(position)]] vec4<f32> {
let foo : u32 = (inputs.vertex_index + inputs.instance_index);
return vec4<f32>();
}