dawn-cmake/test/intrinsics/gen/cos/29d66d.wgsl.expected.wgsl

20 lines
312 B
WebGPU Shading Language

fn cos_29d66d() {
var res : vec4<f32> = cos(vec4<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
cos_29d66d();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
cos_29d66d();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
cos_29d66d();
}