dawn-cmake/test/intrinsics
Sarah e6cb51e715 validation: compute shader must include 'workgroup_size' in its attributes
Bug: tint:884
Change-Id: If96c6df3247fee142a779117fa26d006afd4f7ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55680
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-29 18:39:44 +00:00
..
arrayLength validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
gen validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
frexp.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
frexp.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
frexp.wgsl.expected.msl Implement Pointers and References 2021-05-18 10:28:48 +00:00
frexp.wgsl.expected.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
frexp.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ignore.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ignore.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
ignore.wgsl.expected.msl Implement ignore() intrinsic 2021-06-09 08:30:57 +00:00
ignore.wgsl.expected.spvasm Implement ignore() intrinsic 2021-06-09 08:30:57 +00:00
ignore.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
intrinsics.wgsl.tmpl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
modf.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
modf.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
modf.wgsl.expected.msl Implement Pointers and References 2021-05-18 10:28:48 +00:00
modf.wgsl.expected.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
modf.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00