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Implements `As<Blah>()` and `Is<Blah>()` automatically. There are several benefits to using this over the pattern of hand-rolled `IsBlah()`, `AsBlah()` methods: (1) We don't have to maintain a whole lot of hand written code. (2) These allow us to cast from the base type to _any_ derived type in a single cast. The existing hand-rolled methods usually require a couple of intermediary casts to go from the base type to the leaf type. (3) The use of a template parameter means these casts can be called from other template logic. Note: Unlike the hand-rolled `AsBlah()` methods, it is safe to call `As<T>()` even if the type does not derive from `T`. If the object does not derive from `T` then `As` will simply return `nullptr`. This allows the calling logic to replace the common pattern of: ``` if (obj.IsBlah()) { auto* b = obj.AsBlah(); ... } ``` with: ``` if (auto* b = obj.As<Blah>()) { ... } ``` This halves the number of virtual method calls, and is one line shorter. Change-Id: I4312e9831d7de6703a97184640864b8050a34177 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34260 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
145 lines
4.4 KiB
C++
145 lines
4.4 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/castable.h"
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#include <memory>
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#include <string>
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#include "gtest/gtest.h"
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namespace tint {
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namespace {
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struct Animal : public Castable<Animal> {
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explicit Animal(std::string n) : name(n) {}
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const std::string name;
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};
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struct Amphibian : public Castable<Amphibian, Animal> {
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explicit Amphibian(std::string n) : Base(n) {}
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};
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struct Mammal : public Castable<Mammal, Animal> {
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explicit Mammal(std::string n) : Base(n) {}
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};
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struct Reptile : public Castable<Reptile, Animal> {
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explicit Reptile(std::string n) : Base(n) {}
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};
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struct Frog : public Castable<Frog, Amphibian> {
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Frog() : Base("Frog") {}
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};
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struct Bear : public Castable<Bear, Mammal> {
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Bear() : Base("Bear") {}
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};
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struct Gecko : public Castable<Gecko, Reptile> {
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Gecko() : Base("Gecko") {}
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};
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} // namespace
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TEST(CastableBase, Is) {
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std::unique_ptr<CastableBase> frog = std::make_unique<Frog>();
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std::unique_ptr<CastableBase> bear = std::make_unique<Bear>();
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std::unique_ptr<CastableBase> gecko = std::make_unique<Gecko>();
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ASSERT_TRUE(frog->Is<Animal>());
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ASSERT_TRUE(bear->Is<Animal>());
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ASSERT_TRUE(gecko->Is<Animal>());
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ASSERT_TRUE(frog->Is<Amphibian>());
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ASSERT_FALSE(bear->Is<Amphibian>());
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ASSERT_FALSE(gecko->Is<Amphibian>());
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ASSERT_FALSE(frog->Is<Mammal>());
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ASSERT_TRUE(bear->Is<Mammal>());
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ASSERT_FALSE(gecko->Is<Mammal>());
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ASSERT_FALSE(frog->Is<Reptile>());
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ASSERT_FALSE(bear->Is<Reptile>());
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ASSERT_TRUE(gecko->Is<Reptile>());
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}
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TEST(CastableBase, As) {
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std::unique_ptr<CastableBase> frog = std::make_unique<Frog>();
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std::unique_ptr<CastableBase> bear = std::make_unique<Bear>();
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std::unique_ptr<CastableBase> gecko = std::make_unique<Gecko>();
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ASSERT_EQ(frog->As<Animal>(), static_cast<Animal*>(frog.get()));
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ASSERT_EQ(bear->As<Animal>(), static_cast<Animal*>(bear.get()));
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ASSERT_EQ(gecko->As<Animal>(), static_cast<Animal*>(gecko.get()));
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ASSERT_EQ(frog->As<Amphibian>(), static_cast<Amphibian*>(frog.get()));
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ASSERT_EQ(bear->As<Amphibian>(), nullptr);
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ASSERT_EQ(gecko->As<Amphibian>(), nullptr);
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ASSERT_EQ(frog->As<Mammal>(), nullptr);
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ASSERT_EQ(bear->As<Mammal>(), static_cast<Mammal*>(bear.get()));
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ASSERT_EQ(gecko->As<Mammal>(), nullptr);
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ASSERT_EQ(frog->As<Reptile>(), nullptr);
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ASSERT_EQ(bear->As<Reptile>(), nullptr);
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ASSERT_EQ(gecko->As<Reptile>(), static_cast<Reptile*>(gecko.get()));
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}
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TEST(Castable, Is) {
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std::unique_ptr<Animal> frog = std::make_unique<Frog>();
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std::unique_ptr<Animal> bear = std::make_unique<Bear>();
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std::unique_ptr<Animal> gecko = std::make_unique<Gecko>();
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ASSERT_TRUE(frog->Is<Animal>());
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ASSERT_TRUE(bear->Is<Animal>());
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ASSERT_TRUE(gecko->Is<Animal>());
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ASSERT_TRUE(frog->Is<Amphibian>());
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ASSERT_FALSE(bear->Is<Amphibian>());
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ASSERT_FALSE(gecko->Is<Amphibian>());
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ASSERT_FALSE(frog->Is<Mammal>());
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ASSERT_TRUE(bear->Is<Mammal>());
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ASSERT_FALSE(gecko->Is<Mammal>());
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ASSERT_FALSE(frog->Is<Reptile>());
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ASSERT_FALSE(bear->Is<Reptile>());
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ASSERT_TRUE(gecko->Is<Reptile>());
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}
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TEST(Castable, As) {
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std::unique_ptr<Animal> frog = std::make_unique<Frog>();
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std::unique_ptr<Animal> bear = std::make_unique<Bear>();
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std::unique_ptr<Animal> gecko = std::make_unique<Gecko>();
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ASSERT_EQ(frog->As<Animal>(), static_cast<Animal*>(frog.get()));
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ASSERT_EQ(bear->As<Animal>(), static_cast<Animal*>(bear.get()));
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ASSERT_EQ(gecko->As<Animal>(), static_cast<Animal*>(gecko.get()));
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ASSERT_EQ(frog->As<Amphibian>(), static_cast<Amphibian*>(frog.get()));
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ASSERT_EQ(bear->As<Amphibian>(), nullptr);
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ASSERT_EQ(gecko->As<Amphibian>(), nullptr);
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ASSERT_EQ(frog->As<Mammal>(), nullptr);
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ASSERT_EQ(bear->As<Mammal>(), static_cast<Mammal*>(bear.get()));
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ASSERT_EQ(gecko->As<Mammal>(), nullptr);
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ASSERT_EQ(frog->As<Reptile>(), nullptr);
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ASSERT_EQ(bear->As<Reptile>(), nullptr);
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ASSERT_EQ(gecko->As<Reptile>(), static_cast<Reptile*>(gecko.get()));
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}
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} // namespace tint
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