dawn-cmake/test/array/strides.spvasm.expected.glsl
Ben Clayton 009d129103 reader/spirv: Decompose arrays with strides
Transform any SPIR-V that has an array with a custom stride:

  @stride(S) array<T, N>

into:

  struct strided_arr {
    @size(S) er : T;
  };
  array<strided_arr, N>

Also remove any @stride decorations that match the default array stride.

Bug: tint:1394
Bug: tint:1381
Change-Id: I8be8f3a76c5335fdb2bc5183388366091dbc7642
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78781
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-04 15:39:34 +00:00

39 lines
1.4 KiB
GLSL

#version 310 es
precision mediump float;
struct strided_arr {
float el;
};
struct strided_arr_1 {
strided_arr el[3][2];
};
struct S {
strided_arr_1 a[4];
};
layout(binding = 0) buffer S_1 {
strided_arr_1 a[4];
} s;
void f_1() {
strided_arr_1 x_19[4] = s.a;
strided_arr x_24[3][2] = s.a[3].el;
strided_arr x_28[2] = s.a[3].el[2];
float x_32 = s.a[3].el[2][1].el;
strided_arr_1 tint_symbol[4] = strided_arr_1[4](strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))));
s.a = tint_symbol;
s.a[3].el[2][1].el = 5.0f;
return;
}
void f() {
f_1();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}