dawn-cmake/test/bug/tint/959.wgsl.expected.glsl
Stephen White 0b39270e01 GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.

Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-28 22:36:58 +00:00

71 lines
964 B
GLSL

#version 310 es
precision mediump float;
struct S {
float a;
};
layout(binding = 0) buffer S_1 {
float a;
} b0;
layout(binding = 0) buffer S_2 {
float a;
} b1;
layout(binding = 0) buffer S_3 {
float a;
} b2;
layout(binding = 0) buffer S_4 {
float a;
} b3;
layout(binding = 0) buffer S_5 {
float a;
} b4;
layout(binding = 0) buffer S_6 {
float a;
} b5;
layout(binding = 0) buffer S_7 {
float a;
} b6;
layout(binding = 0) buffer S_8 {
float a;
} b7;
layout(binding = 1) uniform S_9 {
float a;
} b8;
layout(binding = 1) uniform S_10 {
float a;
} b9;
layout(binding = 1) uniform S_11 {
float a;
} b10;
layout(binding = 1) uniform S_12 {
float a;
} b11;
layout(binding = 1) uniform S_13 {
float a;
} b12;
layout(binding = 1) uniform S_14 {
float a;
} b13;
layout(binding = 1) uniform S_15 {
float a;
} b14;
layout(binding = 1) uniform S_16 {
float a;
} b15;
void tint_symbol() {
}
void main() {
tint_symbol();
return;
}