dawn-cmake/test/builtins/repeated_use.wgsl.expected.wgsl
Ben Clayton b85e692aa7 Rename 'intrinsic' to 'builtin'
This matches the term used in the WGSL spec.

Change-Id: I4603332b828450c126ef806f1064ed54f372013f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78787
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-02-02 23:07:11 +00:00

64 lines
1.8 KiB
WebGPU Shading Language

builtins/repeated_use.wgsl:5:9 warning: use of deprecated builtin
_ = isNormal(vec4<f32>());
^^^^^^^^
builtins/repeated_use.wgsl:6:9 warning: use of deprecated builtin
_ = isNormal(vec4<f32>(1.));
^^^^^^^^
builtins/repeated_use.wgsl:7:9 warning: use of deprecated builtin
_ = isNormal(vec4<f32>(1., 2., 3., 4.));
^^^^^^^^
builtins/repeated_use.wgsl:9:9 warning: use of deprecated builtin
_ = isNormal(vec3<f32>());
^^^^^^^^
builtins/repeated_use.wgsl:10:9 warning: use of deprecated builtin
_ = isNormal(vec3<f32>(1.));
^^^^^^^^
builtins/repeated_use.wgsl:11:9 warning: use of deprecated builtin
_ = isNormal(vec3<f32>(1., 2., 3.));
^^^^^^^^
builtins/repeated_use.wgsl:13:9 warning: use of deprecated builtin
_ = isNormal(vec2<f32>());
^^^^^^^^
builtins/repeated_use.wgsl:14:9 warning: use of deprecated builtin
_ = isNormal(vec2<f32>(1.));
^^^^^^^^
builtins/repeated_use.wgsl:15:9 warning: use of deprecated builtin
_ = isNormal(vec2<f32>(1., 2.));
^^^^^^^^
builtins/repeated_use.wgsl:17:9 warning: use of deprecated builtin
_ = isNormal(1.);
^^^^^^^^
builtins/repeated_use.wgsl:18:9 warning: use of deprecated builtin
_ = isNormal(2.);
^^^^^^^^
builtins/repeated_use.wgsl:19:9 warning: use of deprecated builtin
_ = isNormal(3.);
^^^^^^^^
@stage(compute) @workgroup_size(1)
fn main() {
_ = isNormal(vec4<f32>());
_ = isNormal(vec4<f32>(1.0));
_ = isNormal(vec4<f32>(1.0, 2.0, 3.0, 4.0));
_ = isNormal(vec3<f32>());
_ = isNormal(vec3<f32>(1.0));
_ = isNormal(vec3<f32>(1.0, 2.0, 3.0));
_ = isNormal(vec2<f32>());
_ = isNormal(vec2<f32>(1.0));
_ = isNormal(vec2<f32>(1.0, 2.0));
_ = isNormal(1.0);
_ = isNormal(2.0);
_ = isNormal(3.0);
}