55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/ast/sampled_texture.h"
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#include "src/ast/f32.h"
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#include "src/ast/test_helper.h"
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namespace tint {
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namespace ast {
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namespace {
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using AstSampledTextureTest = TestHelper;
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TEST_F(AstSampledTextureTest, IsTexture) {
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auto* f32 = create<F32>();
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Texture* ty = create<SampledTexture>(TextureDimension::kCube, f32);
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EXPECT_FALSE(ty->Is<DepthTexture>());
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EXPECT_TRUE(ty->Is<SampledTexture>());
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EXPECT_FALSE(ty->Is<StorageTexture>());
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}
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TEST_F(AstSampledTextureTest, Dim) {
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auto* f32 = create<F32>();
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auto* s = create<SampledTexture>(TextureDimension::k3d, f32);
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EXPECT_EQ(s->dim(), TextureDimension::k3d);
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}
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TEST_F(AstSampledTextureTest, Type) {
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auto* f32 = create<F32>();
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auto* s = create<SampledTexture>(TextureDimension::k3d, f32);
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EXPECT_EQ(s->type(), f32);
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}
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TEST_F(AstSampledTextureTest, FriendlyName) {
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auto* f32 = create<F32>();
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auto* s = create<SampledTexture>(TextureDimension::k3d, f32);
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EXPECT_EQ(s->FriendlyName(Symbols()), "texture_3d<f32>");
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}
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} // namespace
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} // namespace ast
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} // namespace tint
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