dawn-autoroll b4a4d3fd59 Roll vulkan-deps from a22e4a155383 to 760dcbc9cc52 (6 revisions)
https://chromium.googlesource.com/vulkan-deps.git/+log/a22e4a155383..760dcbc9cc52

Changed dependencies:
* spirv-headers: eddd4dfc93..b8047fbe45
* spirv-tools: df2aad68b9..75e53b9f68
* vulkan-headers: 52a76fd0a6..d99496fcb1
* vulkan-tools: 05c6171c04..d15ff77bda
* vulkan-validation-layers: 65975edf9b..5a4a219aba

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC alanbaker@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: alanbaker@google.com
Change-Id: I4a8e5c98be702b657160d9aaadb00d13538d87ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75340
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-01-05 07:05:29 +00:00
2017-11-28 16:18:39 -05:00
2018-07-18 22:54:06 +02:00
2021-12-02 21:25:58 +00:00
2021-11-02 09:30:52 +00:00
2021-07-20 17:57:20 +00:00
2021-09-23 21:26:33 +00:00

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Readme Multiple Licenses 145 MiB
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