21 lines
317 B
GLSL
21 lines
317 B
GLSL
#version 310 es
|
|
|
|
void main_1() {
|
|
uint u1 = 10u;
|
|
int i1 = 30;
|
|
uvec2 v2u1 = uvec2(10u, 20u);
|
|
ivec2 v2i1 = ivec2(30, 40);
|
|
uint x_1 = uint(bitCount(u1));
|
|
return;
|
|
}
|
|
|
|
void tint_symbol() {
|
|
main_1();
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
tint_symbol();
|
|
return;
|
|
}
|