dawn-cmake/test/tint/builtins/gen/var/textureGather/89680f.wgsl.expected.wgsl

26 lines
493 B
WebGPU Shading Language

@group(1) @binding(1) var arg_1 : texture_cube<u32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_89680f() {
const arg_0 = 1u;
var arg_3 = vec3<f32>(1.0f);
var res : vec4<u32> = textureGather(arg_0, arg_1, arg_2, arg_3);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_89680f();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureGather_89680f();
}
@compute @workgroup_size(1)
fn compute_main() {
textureGather_89680f();
}