mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-01 20:21:23 +00:00
There's a reason the overload of `ctx.Replace()` that takes a pointer to the replacement is deprecated - it doesn't play well when used as part of another replacement. Switch to using the callback overload of Replace() to fix bad transform output. Bug: tint:1386647 Change-Id: I94292eeb65d24d7b2446b16b8b4ad13bdd27965a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111000 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
5 lines
113 B
WebGPU Shading Language
5 lines
113 B
WebGPU Shading Language
@compute @workgroup_size(1)
|
|
fn f(@builtin(global_invocation_id) v : vec3<u32>) {
|
|
let l = v.x << (v.y % 1);
|
|
}
|