dawn-cmake/test/tint/builtins/gen/literal/cross/041cb0.wgsl.expected.glsl
Antonio Maiorano c36417343f tint: const eval of cross
Bug: tint:1581
Change-Id: I63ebb7de3a7d719f2c149715295492f561311579
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108544
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-08 11:42:07 +00:00

50 lines
741 B
GLSL

#version 310 es
void cross_041cb0() {
vec3 res = vec3(0.0f);
}
vec4 vertex_main() {
cross_041cb0();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void cross_041cb0() {
vec3 res = vec3(0.0f);
}
void fragment_main() {
cross_041cb0();
}
void main() {
fragment_main();
return;
}
#version 310 es
void cross_041cb0() {
vec3 res = vec3(0.0f);
}
void compute_main() {
cross_041cb0();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}