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Also add abstract overloads. Bug: tint:1581 Fixed: tint:1768 Change-Id: Icda465e0cfe960b77823c2135f0cfe8f82ed394f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111441 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
35 lines
611 B
HLSL
35 lines
611 B
HLSL
struct frexp_result_vec2_f16 {
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vector<float16_t, 2> fract;
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int2 exp;
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};
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void frexp_5f47bf() {
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frexp_result_vec2_f16 res = {(float16_t(0.5h)).xx, (1).xx};
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 vertex_main_inner() {
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frexp_5f47bf();
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return (0.0f).xxxx;
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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void fragment_main() {
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frexp_5f47bf();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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frexp_5f47bf();
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return;
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}
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