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Where the intrinsic uses the fixed-dimension form of the types. Change-Id: I1709382f762fe7394bbd88f428f09b15a1a8a643 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108642 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com>
14 lines
294 B
HLSL
14 lines
294 B
HLSL
Texture2DArray arg_0 : register(t0, space1);
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SamplerState arg_1 : register(s1, space1);
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void textureSample_7e9ffd() {
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float2 arg_2 = (1.0f).xx;
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int arg_3 = 1;
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float res = arg_0.Sample(arg_1, float3(arg_2, float(arg_3))).x;
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}
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void fragment_main() {
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textureSample_7e9ffd();
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return;
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}
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