dawn-cmake/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl

12 lines
278 B
HLSL

TextureCubeArray<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
void textureSampleBias_c6953d() {
float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1u)), 1.0f);
}
void fragment_main() {
textureSampleBias_c6953d();
return;
}