75 lines
1.7 KiB
GLSL
75 lines
1.7 KiB
GLSL
SKIP: FAILED
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
|
struct tint_padded_array_element {
|
|
int el;
|
|
};
|
|
|
|
struct buf0 {
|
|
tint_padded_array_element x_GLF_uniform_int_values[4];
|
|
};
|
|
|
|
layout(binding = 0) uniform buf0_1 {
|
|
tint_padded_array_element x_GLF_uniform_int_values[4];
|
|
} x_6;
|
|
|
|
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
void main_1() {
|
|
int a = 0;
|
|
int i = 0;
|
|
int x_27 = x_6.x_GLF_uniform_int_values[1].el;
|
|
a = x_27;
|
|
int x_29 = x_6.x_GLF_uniform_int_values[3].el;
|
|
i = -(x_29);
|
|
while (true) {
|
|
int x_36 = (i + 1);
|
|
i = x_36;
|
|
int x_39 = x_6.x_GLF_uniform_int_values[2].el;
|
|
if ((reversebits(x_36) <= x_39)) {
|
|
} else {
|
|
break;
|
|
}
|
|
a = (a + 1);
|
|
}
|
|
int x_44 = a;
|
|
int x_46 = x_6.x_GLF_uniform_int_values[0].el;
|
|
if ((x_44 == x_46)) {
|
|
int x_52 = x_6.x_GLF_uniform_int_values[2].el;
|
|
int x_55 = x_6.x_GLF_uniform_int_values[1].el;
|
|
int x_58 = x_6.x_GLF_uniform_int_values[1].el;
|
|
int x_61 = x_6.x_GLF_uniform_int_values[2].el;
|
|
x_GLF_color = vec4(float(x_52), float(x_55), float(x_58), float(x_61));
|
|
} else {
|
|
int x_65 = x_6.x_GLF_uniform_int_values[1].el;
|
|
float x_66 = float(x_65);
|
|
x_GLF_color = vec4(x_66, x_66, x_66, x_66);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
vec4 x_GLF_color_1;
|
|
};
|
|
|
|
main_out tint_symbol() {
|
|
main_1();
|
|
main_out tint_symbol_1 = main_out(x_GLF_color);
|
|
return tint_symbol_1;
|
|
}
|
|
|
|
void main() {
|
|
main_out inner_result = tint_symbol();
|
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
|
return;
|
|
}
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:29: 'reversebits' : no matching overloaded function found
|
|
ERROR: 0:29: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|