dawn-cmake/src/dawn_native/vulkan/RenderPipelineVk.h
Yan, Shaobo a49242766a Render Pipeline Descriptorization -- Part I
This patch remove render pipeline builder and use descriptor to create render pipeline.
Sub-objects in descriptor will be removed in future.

Bug: dawn:4
Change-Id: I58dd569c7be42c2648311847b939c681189c2854
Reviewed-on: https://dawn-review.googlesource.com/c/2180
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2018-12-10 19:47:22 +00:00

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1.2 KiB
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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_VULKAN_RENDERPIPELINEVK_H_
#define DAWNNATIVE_VULKAN_RENDERPIPELINEVK_H_
#include "dawn_native/RenderPipeline.h"
#include "common/vulkan_platform.h"
namespace dawn_native { namespace vulkan {
class Device;
class RenderPipeline : public RenderPipelineBase {
public:
RenderPipeline(Device* device, const RenderPipelineDescriptor* descriptor);
~RenderPipeline();
VkPipeline GetHandle() const;
private:
VkPipeline mHandle = VK_NULL_HANDLE;
};
}} // namespace dawn_native::vulkan
#endif // DAWNNATIVE_VULKAN_RENDERPIPELINEVK_H_