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This patch fixes a crash issue when the device is destroyed before the callback of CreateReady{Render, Compute}Pipeline is called. Now when the callback is called in DeviceBase::ShutDown(), the cached pipeline object will also be destroyed before the callback returns. BUG=dawn:529 TEST=dawn_end2end_tests Change-Id: I91ec2608b53591d265c0648f5c02daf7fadac85e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30744 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
83 lines
2.7 KiB
C++
83 lines
2.7 KiB
C++
// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_CREATEREADYPIPELINETRACKER_H_
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#define DAWNNATIVE_CREATEREADYPIPELINETRACKER_H_
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#include "common/SerialQueue.h"
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#include "dawn/webgpu.h"
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#include "dawn_native/IntegerTypes.h"
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#include <memory>
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namespace dawn_native {
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class ComputePipelineBase;
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class DeviceBase;
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class PipelineBase;
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class RenderPipelineBase;
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struct CreateReadyPipelineTaskBase {
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CreateReadyPipelineTaskBase(void* userData);
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virtual ~CreateReadyPipelineTaskBase();
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virtual void Finish(WGPUCreateReadyPipelineStatus status) = 0;
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protected:
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void* mUserData;
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};
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struct CreateReadyComputePipelineTask final : public CreateReadyPipelineTaskBase {
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CreateReadyComputePipelineTask(ComputePipelineBase* pipeline,
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WGPUCreateReadyComputePipelineCallback callback,
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void* userdata);
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void Finish(WGPUCreateReadyPipelineStatus status) final;
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private:
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ComputePipelineBase* mPipeline;
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WGPUCreateReadyComputePipelineCallback mCreateReadyComputePipelineCallback;
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};
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struct CreateReadyRenderPipelineTask final : public CreateReadyPipelineTaskBase {
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CreateReadyRenderPipelineTask(RenderPipelineBase* pipeline,
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WGPUCreateReadyRenderPipelineCallback callback,
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void* userdata);
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void Finish(WGPUCreateReadyPipelineStatus status) final;
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private:
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RenderPipelineBase* mPipeline;
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WGPUCreateReadyRenderPipelineCallback mCreateReadyRenderPipelineCallback;
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};
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class CreateReadyPipelineTracker {
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public:
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CreateReadyPipelineTracker(DeviceBase* device);
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~CreateReadyPipelineTracker();
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void TrackTask(std::unique_ptr<CreateReadyPipelineTaskBase> task, ExecutionSerial serial);
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void Tick(ExecutionSerial finishedSerial);
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void ClearForShutDown();
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private:
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DeviceBase* mDevice;
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SerialQueue<ExecutionSerial, std::unique_ptr<CreateReadyPipelineTaskBase>>
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mCreateReadyPipelineTasksInFlight;
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};
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} // namespace dawn_native
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#endif
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