Austin Eng b70a5b02e9 Reject all callbacks with DeviceLost on wire client disconnect
When the wire is disconnected, the client will not receive any
messages from the server. We need to manually reject all callbacks.

Bug: dawn:556
Change-Id: Ia03456b3209dbe0e1e54543d344180d11d4c6f1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31162
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-11-11 21:01:18 +00:00

52 lines
1.6 KiB
C++

// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNWIRE_CLIENT_OBJECTBASE_H_
#define DAWNWIRE_CLIENT_OBJECTBASE_H_
#include <dawn/webgpu.h>
#include "common/LinkedList.h"
#include "dawn_wire/ObjectType_autogen.h"
namespace dawn_wire { namespace client {
class Device;
// All non-Device objects of the client side have:
// - A pointer to the device to get where to serialize commands
// - The external reference count
// - An ID that is used to refer to this object when talking with the server side
// - A next/prev pointer. They are part of a linked list of objects of the same type.
struct ObjectBase : public LinkNode<ObjectBase> {
ObjectBase(Device* device, uint32_t refcount, uint32_t id)
: device(device), refcount(refcount), id(id) {
}
~ObjectBase() {
RemoveFromList();
}
virtual void CancelCallbacksForDisconnect() {
}
Device* const device;
uint32_t refcount;
const uint32_t id;
};
}} // namespace dawn_wire::client
#endif // DAWNWIRE_CLIENT_OBJECTBASE_H_