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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
21 lines
542 B
WebGPU Shading Language
21 lines
542 B
WebGPU Shading Language
struct ComputeInputs0 {
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@builtin(local_invocation_id) local_invocation_id : vec3<u32>,
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};
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struct ComputeInputs1 {
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@builtin(workgroup_id) workgroup_id : vec3<u32>,
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};
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@compute @workgroup_size(1)
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fn main(
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inputs0 : ComputeInputs0,
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@builtin(local_invocation_index) local_invocation_index : u32,
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@builtin(global_invocation_id) global_invocation_id : vec3<u32>,
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inputs1 : ComputeInputs1,
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) {
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let foo : u32 =
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inputs0.local_invocation_id.x +
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local_invocation_index +
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global_invocation_id.x +
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inputs1.workgroup_id.x;
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}
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