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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
18 lines
396 B
WebGPU Shading Language
18 lines
396 B
WebGPU Shading Language
struct Interface {
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@location(0) @interpolate(flat) i : i32,
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@location(1) @interpolate(flat) u : u32,
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@location(2) @interpolate(flat) vi : vec4<i32>,
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@location(3) @interpolate(flat) vu : vec4<u32>,
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@builtin(position) pos : vec4<f32>,
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};
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@vertex
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fn vert_main() -> Interface {
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return Interface();
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}
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@fragment
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fn frag_main(inputs : Interface) -> @location(0) i32 {
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return inputs.i;
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}
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