James Price 3b671cb377 wgsl: Separate struct members with commas
Use of semicolons is still supported, but deprecated.

Also updates the parsing methods for structures to better match the
WGSL grammar.

Bug: tint:1475
Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-03-28 14:31:22 +00:00

28 lines
523 B
WebGPU Shading Language

struct FragmentInput
{
@location(2) vUv : vec2<f32>
};
struct FragmentOutput
{
@location(0) color : vec4<f32>
};
@binding(5) @group(1) var depthMap : texture_depth_2d;
@binding(3) @group(1) var texSampler : sampler;
@stage(fragment)
fn main( fIn : FragmentInput ) -> FragmentOutput
{
let sample : f32 = textureSample( depthMap , texSampler, fIn.vUv );
let color : vec3<f32> = vec3<f32>( sample, sample, sample );
var fOut : FragmentOutput;
fOut.color = vec4<f32>( color, 1.0 );
return fOut;
}