dawn-cmake/test/tint/shader_io/fragment_output_builtins_struct.wgsl.expected.msl
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

27 lines
633 B
Plaintext

#include <metal_stdlib>
using namespace metal;
struct FragmentOutputs {
float frag_depth;
uint sample_mask;
};
struct tint_symbol_1 {
float frag_depth [[depth(any)]];
uint sample_mask [[sample_mask]];
};
FragmentOutputs tint_symbol_inner() {
FragmentOutputs const tint_symbol_2 = {.frag_depth=1.0f, .sample_mask=1u};
return tint_symbol_2;
}
fragment tint_symbol_1 tint_symbol() {
FragmentOutputs const inner_result = tint_symbol_inner();
tint_symbol_1 wrapper_result = {};
wrapper_result.frag_depth = inner_result.frag_depth;
wrapper_result.sample_mask = inner_result.sample_mask;
return wrapper_result;
}