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This matches the term used in the WGSL spec. Change-Id: I4603332b828450c126ef806f1064ed54f372013f Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78787 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
13 lines
219 B
WebGPU Shading Language
13 lines
219 B
WebGPU Shading Language
struct S {
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a : array<i32>;
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}
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@group(0) @binding(0) var<storage, read> G : S;
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@stage(compute) @workgroup_size(1)
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fn main() {
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let l1 : u32 = arrayLength(&(G.a));
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let p = &(G.a);
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let l2 : u32 = arrayLength(p);
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}
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