dawn-cmake/test/tint/builtins/gen/var/reverseBits/e1f4c1.wgsl.expected.wgsl

24 lines
436 B
WebGPU Shading Language

fn reverseBits_e1f4c1() {
var arg_0 = vec2<u32>(1u);
var res : vec2<u32> = reverseBits(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<u32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
reverseBits_e1f4c1();
return vec4<f32>();
}
@fragment
fn fragment_main() {
reverseBits_e1f4c1();
}
@compute @workgroup_size(1)
fn compute_main() {
reverseBits_e1f4c1();
}