dawn-cmake/test/tint/builtins/gen/var/reverseBits/e31adf.wgsl.expected.wgsl

24 lines
413 B
WebGPU Shading Language

fn reverseBits_e31adf() {
var arg_0 = 1u;
var res : u32 = reverseBits(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : u32;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
reverseBits_e31adf();
return vec4<f32>();
}
@fragment
fn fragment_main() {
reverseBits_e31adf();
}
@compute @workgroup_size(1)
fn compute_main() {
reverseBits_e31adf();
}