dawn-cmake/test/tint/expressions/splat/expression/f32.wgsl.expected.wgsl

6 lines
152 B
WebGPU Shading Language

fn f() {
var v2 : vec2<f32> = vec2<f32>((1.0 + 2.0));
var v3 : vec3<f32> = vec3<f32>((1.0 + 2.0));
var v4 : vec4<f32> = vec4<f32>((1.0 + 2.0));
}