|
#version 310 es
|
|
#extension GL_AMD_gpu_shader_half_float : require
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void unused_entry_point() {
|
|
return;
|
|
}
|
|
void f() {
|
|
f16mat3x2 v = f16mat3x2(f16vec2(0.0hf), f16vec2(0.0hf), f16vec2(0.0hf));
|
|
}
|
|
|