dawn-cmake/test/expressions/bitcast/vector/u32-u32.wgsl

6 lines
143 B
WebGPU Shading Language

[[stage(compute), workgroup_size(1)]]
fn f() {
let a : vec3<u32> = vec3<u32>(1u, 2u, 3u);
let b : vec3<u32> = bitcast<vec3<u32>>(a);
}