30 lines
571 B
HLSL
30 lines
571 B
HLSL
uint tint_pack2x16unorm(float2 param_0) {
|
|
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
|
return (i.x | i.y << 16);
|
|
}
|
|
|
|
void pack2x16unorm_0f08e4() {
|
|
uint res = tint_pack2x16unorm(float2(0.0f, 0.0f));
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
tint_symbol vertex_main() {
|
|
pack2x16unorm_0f08e4();
|
|
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
|
|
return tint_symbol_1;
|
|
}
|
|
|
|
void fragment_main() {
|
|
pack2x16unorm_0f08e4();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
pack2x16unorm_0f08e4();
|
|
return;
|
|
}
|