mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-13 19:01:24 +00:00
This allows them to be used in various places that WGSL allows, such as function return types and parameters, and as the type of the RHS of an assignment. Fixed: tint:814 Fixed: tint:820 Change-Id: Idb6a901b9a34e96bb9733cc158191e7b3bafaa0e Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/52844 Auto-Submit: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
22 lines
495 B
WebGPU Shading Language
22 lines
495 B
WebGPU Shading Language
fn f1(a : array<f32, 4>) -> f32 {
|
|
return a[3];
|
|
}
|
|
|
|
fn f2(a : array<array<f32, 4>, 3>) -> f32 {
|
|
return a[2][3];
|
|
}
|
|
|
|
fn f3(a : array<array<array<f32, 4>, 3>, 2>) -> f32 {
|
|
return a[1][2][3];
|
|
}
|
|
|
|
[[stage(compute)]]
|
|
fn main() {
|
|
let a1 : array<f32, 4> = array<f32, 4>();
|
|
let a2 : array<array<f32, 4>, 3> = array<array<f32, 4>, 3>();
|
|
let a3 : array<array<array<f32, 4>, 3>, 2> = array<array<array<f32, 4>, 3>, 2>();
|
|
let v1 : f32 = f1(a1);
|
|
let v2 : f32 = f2(a2);
|
|
let v3 : f32 = f3(a3);
|
|
}
|